turhien tiedostojen poisto
This commit is contained in:
3
.gitignore
vendored
3
.gitignore
vendored
@ -3,6 +3,9 @@
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##
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## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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# Omat
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*.inl
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# User-specific files
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*.suo
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*.user
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381
_song.yml
381
_song.yml
@ -1,381 +0,0 @@
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bpm: 138
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rowsperbeat: 4
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score:
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tracks:
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||||
- numvoices: 1
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||||
order: [-1, -1, -1, -1, 0, -1, 1, -1, 0, -1, 1, -1, 2, -1, 1, -1, 3, -1, 1, -1, 2, -1, 1, -1, 4, -1, 1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 2, -1, -1, -1, 2, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 0, -1, -1, -1, 2, -1, 2, -1, 3, 5, 2, 6, 0, -1, -1, -1, 0, -1, 1, -1, 0, -1, 1, -1, 0, -1, 1, -1]
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patterns: [[33, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [29, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [26, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [31, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 28, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 1, 1, 1]]
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||||
- numvoices: 1
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||||
order: [-1, -1, -1, -1, 0, -1, 1, -1, 0, -1, 1, -1, 2, -1, 1, -1, 3, -1, 1, -1, 2, -1, 1, -1, 4, -1, 1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 2, -1, -1, -1, 2, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 0, -1, -1, -1, 5, -1, 5, -1, 6, 7, 5, 8, 9, -1, -1, -1, 9, -1, 1, -1, 9, -1, 1, -1, 0, -1, 1, -1]
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||||
patterns: [[45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [41, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [38, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [43, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [53, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [50, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 52, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1], [57, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]
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||||
- numvoices: 1
|
||||
order: [-1, -1, -1, -1, 0, -1, 1, -1, 2, -1, 1, -1, 3, -1, 1, -1, 4, -1, 1, -1, 3, -1, 1, -1, 5, -1, 1, -1, 6, 7, 6, 7, 6, 7, 6, 8, 6, 7, 6, 7, 6, 7, 6, 7, 9, 10, 9, 10, 9, 10, 9, 10, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 5, -1, 3, -1, 6, 7, 6, 7, 11, 12, 9, 10, 6, 7, 6, 13, 6, 7, 6, 7, 9, 10, 9, 14, 15, 16, 9, 17, 6, 6, 6, 6, 0, -1, 1, -1, 0, -1, 1, -1, 2, -1, 1, -1]
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||||
patterns: [[57, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [53, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [50, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0], [57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 67, 0, 69, 0], [57, 0, 57, 0, 57, 0, 57, 0, 64, 1, 62, 1, 60, 1, 55, 1], [53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0], [53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 63, 0, 65, 0], [55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0], [55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 65, 0, 67, 0], [57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 69, 0, 57, 0], [53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 65, 0], [50, 0, 50, 0, 50, 0, 50, 0, 50, 0, 50, 0, 50, 0, 50, 0], [50, 0, 50, 0, 50, 0, 50, 0, 52, 0, 52, 0, 52, 0, 52, 0], [53, 0, 53, 0, 53, 0, 53, 0, 55, 0, 55, 0, 55, 0, 55, 0]]
|
||||
- numvoices: 1
|
||||
order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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||||
patterns: [[60, 1, 1, 1, 1, 1, 1, 1, 60, 1, 1, 1, 1, 1, 1, 1], [60, 1, 1, 1, 1, 1, 1, 1, 1, 1, 60, 1, 1, 1, 60, 1], [60, 1, 1, 1, 60, 1, 1, 1, 60, 1, 1, 1, 60, 1, 1, 1]]
|
||||
- numvoices: 1
|
||||
order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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||||
patterns: [[1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1, 72, 1, 1, 1], [1, 1, 1, 1, 72, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1]]
|
||||
- numvoices: 1
|
||||
order: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 1, 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, -1, 4, -1]
|
||||
patterns: [[88, 0, 83, 0, 84, 0, 81, 0, 88, 0, 83, 0, 84, 0, 81, 0], [91, 0, 83, 0, 84, 0, 81, 0, 91, 0, 83, 0, 84, 0, 81, 0], [89, 0, 83, 0, 84, 0, 81, 0, 89, 0, 83, 0, 84, 0, 81, 0], [45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]
|
||||
- numvoices: 1
|
||||
order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, -1, 2, 3, 4, 5, -1, 0, 6, -1, -1, 0, 6, -1, 7, 0, -1, -1, -1, 8, -1, -1, 9, -1, -1, -1, -1, 10, 7, 11, 12, 0, -1, -1, 13, 10, 7, 11, 7, 8, -1, 14, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
patterns: [[83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 84, 1, 81, 1], [1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 74, 1, 76, 1, 1, 1], [71, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1], [69, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 84, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 86, 1, 1, 1, 1, 1, 1, 1], [81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [88, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [84, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1]]
|
||||
- numvoices: 1
|
||||
order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, -1, 13, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
patterns: [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 81, 83, 84, 86], [88, 83, 84, 81, 88, 83, 84, 81, 88, 83, 84, 81, 88, 83, 84, 81], [91, 83, 84, 81, 91, 83, 84, 81, 91, 83, 84, 81, 91, 83, 84, 81], [93, 83, 84, 81, 93, 83, 84, 81, 93, 83, 84, 81, 93, 83, 84, 81], [89, 81, 83, 84, 86, 88, 89, 91, 89, 81, 83, 84, 83, 84, 86, 88], [89, 79, 81, 83, 81, 83, 84, 86, 84, 86, 88, 89, 88, 84, 86, 83], [91, 88, 89, 86, 88, 84, 86, 83, 84, 81, 83, 79, 81, 77, 79, 76], [77, 74, 76, 72, 74, 71, 72, 69, 71, 67, 69, 65, 67, 69, 71, 74], [77, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 76, 1, 77, 76], [74, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 69, 71, 72, 76], [84, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1], [81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 79, 1, 1, 1], [81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]
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||||
rowsperpattern: 16
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||||
length: 108
|
||||
patch:
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||||
- name: 80s lead
|
||||
numvoices: 2
|
||||
units:
|
||||
- type: oscillator
|
||||
id: 1089
|
||||
parameters: {color: 128, detune: 80, gain: 128, lfo: 0, phase: 0, shape: 64, stereo: 1, transpose: 76, type: 1, unison: 3}
|
||||
- type: oscillator
|
||||
id: 1090
|
||||
parameters: {color: 128, detune: 57, gain: 128, lfo: 0, phase: 0, shape: 64, stereo: 1, transpose: 64, type: 1, unison: 2}
|
||||
- type: addp
|
||||
id: 1091
|
||||
parameters: {stereo: 1}
|
||||
- type: envelope
|
||||
id: 1092
|
||||
parameters: {attack: 37, decay: 66, gain: 90, release: 54, stereo: 1, sustain: 81}
|
||||
- type: mulp
|
||||
id: 1098
|
||||
parameters: {stereo: 1}
|
||||
- type: pan
|
||||
id: 1096
|
||||
parameters: {panning: 60, stereo: 1}
|
||||
- type: filter
|
||||
id: 1108
|
||||
parameters: {bandpass: 0, frequency: 84, highpass: 0, lowpass: 1, negbandpass: 1, neghighpass: 0, resonance: 128, stereo: 1}
|
||||
- type: gain
|
||||
id: 1119
|
||||
parameters: {gain: 64, stereo: 1}
|
||||
- type: filter
|
||||
id: 1133
|
||||
parameters: {bandpass: 0, frequency: 10, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 88, stereo: 1}
|
||||
- type: sync
|
||||
id: 1141
|
||||
parameters: {}
|
||||
- type: outaux
|
||||
id: 1097
|
||||
parameters: {auxgain: 34, outgain: 34, stereo: 1}
|
||||
- name: 80s bass
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: oscillator
|
||||
id: 3
|
||||
parameters: {color: 128, detune: 64, gain: 128, lfo: 0, phase: 64, shape: 64, stereo: 1, transpose: 64, type: 1, unison: 0}
|
||||
- type: oscillator
|
||||
id: 4
|
||||
parameters: {color: 128, detune: 76, gain: 128, lfo: 0, phase: 30, shape: 64, stereo: 1, transpose: 52, type: 1, unison: 1}
|
||||
- type: addp
|
||||
id: 1084
|
||||
parameters: {stereo: 1}
|
||||
- type: envelope
|
||||
id: 1085
|
||||
parameters: {attack: 0, decay: 69, gain: 100, release: 68, stereo: 1, sustain: 50}
|
||||
- type: send
|
||||
id: 1088
|
||||
parameters: {amount: 100, port: 0, sendpop: 0, stereo: 1, target: 1087, voice: 0}
|
||||
- type: mulp
|
||||
id: 1086
|
||||
parameters: {stereo: 1}
|
||||
- type: distort
|
||||
id: 1107
|
||||
parameters: {drive: 112, stereo: 1}
|
||||
- type: filter
|
||||
id: 1087
|
||||
parameters: {bandpass: 0, frequency: 30, highpass: 1, lowpass: 1, negbandpass: 1, neghighpass: 0, resonance: 40, stereo: 1}
|
||||
- type: pan
|
||||
id: 284
|
||||
parameters: {panning: 64, stereo: 1}
|
||||
- type: gain
|
||||
id: 1121
|
||||
parameters: {gain: 110, stereo: 1}
|
||||
- type: outaux
|
||||
id: 15
|
||||
parameters: {auxgain: 30, outgain: 30, stereo: 1}
|
||||
- name: Kick
|
||||
comment: 'Suggested note: C-3'
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: envelope
|
||||
id: 261
|
||||
parameters: {attack: 0, decay: 49, gain: 128, release: 0, stereo: 0, sustain: 0}
|
||||
- type: noise
|
||||
id: 269
|
||||
parameters: {gain: 128, shape: 74, stereo: 0}
|
||||
- type: send
|
||||
id: 268
|
||||
parameters: {amount: 96, port: 0, sendpop: 1, stereo: 0, target: 262, voice: 0}
|
||||
- type: oscillator
|
||||
id: 262
|
||||
parameters: {color: 128, detune: 64, gain: 128, phase: 0, shape: 64, stereo: 0, transpose: 57, type: 0, unison: 0}
|
||||
- type: filter
|
||||
id: 281
|
||||
parameters: {bandpass: 0, frequency: 91, highpass: 0, lowpass: 0, negbandpass: 1, neghighpass: 1, resonance: 98, stereo: 0}
|
||||
- type: mulp
|
||||
id: 263
|
||||
parameters: {stereo: 0}
|
||||
- type: envelope
|
||||
id: 280
|
||||
parameters: {attack: 0, decay: 64, gain: 80, release: 64, stereo: 0, sustain: 0}
|
||||
- type: send
|
||||
id: 1110
|
||||
parameters: {amount: 75, port: 0, sendpop: 1, stereo: 0, target: 277, voice: 0}
|
||||
- type: noise
|
||||
id: 275
|
||||
parameters: {gain: 72, shape: 24, stereo: 0}
|
||||
- type: send
|
||||
id: 276
|
||||
parameters: {amount: 84, port: 0, sendpop: 1, stereo: 0, target: 277, voice: 0}
|
||||
- type: envelope
|
||||
id: 274
|
||||
parameters: {attack: 45, decay: 70, gain: 128, release: 0, stereo: 0, sustain: 0}
|
||||
- type: send
|
||||
id: 1118
|
||||
parameters: {amount: 0, port: 0, sendpop: 0, stereo: 0, target: 1119, voice: 0}
|
||||
- type: send
|
||||
id: 1122
|
||||
parameters: {amount: 0, port: 0, sendpop: 0, stereo: 0, target: 1121, voice: 0}
|
||||
- type: send
|
||||
id: 1124
|
||||
parameters: {amount: 32, port: 0, sendpop: 0, stereo: 0, target: 1123, voice: 0}
|
||||
- type: oscillator
|
||||
id: 277
|
||||
parameters: {color: 128, detune: 64, gain: 128, phase: 0, shape: 64, stereo: 0, transpose: 45, type: 0}
|
||||
- type: mulp
|
||||
id: 279
|
||||
parameters: {stereo: 0}
|
||||
- type: addp
|
||||
id: 271
|
||||
parameters: {stereo: 0}
|
||||
- type: pan
|
||||
id: 294
|
||||
parameters: {panning: 64, stereo: 0}
|
||||
- type: filter
|
||||
id: 1132
|
||||
parameters: {bandpass: 0, frequency: 11, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 128, stereo: 1}
|
||||
- type: outaux
|
||||
id: 266
|
||||
parameters: {auxgain: 14, outgain: 50, stereo: 1}
|
||||
- type: oscillator
|
||||
id: 1134
|
||||
parameters: {color: 64, detune: 64, gain: 128, lfo: 1, phase: 0, shape: 64, stereo: 0, transpose: 52, type: 0}
|
||||
- type: sync
|
||||
id: 1135
|
||||
parameters: {}
|
||||
- type: pop
|
||||
id: 1136
|
||||
parameters: {stereo: 0}
|
||||
- name: snare edm 3
|
||||
comment: 'Suggested range: E-4'
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: envelope
|
||||
id: 217
|
||||
parameters: {attack: 0, decay: 67, gain: 29, release: 0, stereo: 0, sustain: 0}
|
||||
- type: oscillator
|
||||
id: 218
|
||||
parameters: {color: 128, detune: 64, gain: 80, lfo: 0, phase: 0, shape: 64, stereo: 0, transpose: 57, type: 0, unison: 0}
|
||||
- type: mulp
|
||||
id: 221
|
||||
parameters: {stereo: 0}
|
||||
- type: envelope
|
||||
id: 222
|
||||
parameters: {attack: 0, decay: 69, gain: 54, release: 0, stereo: 0, sustain: 0}
|
||||
- type: noise
|
||||
id: 223
|
||||
parameters: {gain: 31, shape: 14, stereo: 0}
|
||||
- type: mulp
|
||||
id: 224
|
||||
parameters: {stereo: 0}
|
||||
- type: filter
|
||||
id: 201
|
||||
parameters: {bandpass: 0, frequency: 78, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 127, stereo: 0}
|
||||
- type: filter
|
||||
id: 225
|
||||
parameters: {bandpass: 0, frequency: 122, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 0, resonance: 112, stereo: 0}
|
||||
- type: addp
|
||||
id: 226
|
||||
parameters: {stereo: 0}
|
||||
- type: distort
|
||||
id: 338
|
||||
parameters: {drive: 108, stereo: 0}
|
||||
- type: pan
|
||||
id: 231
|
||||
parameters: {panning: 63, stereo: 0}
|
||||
- type: outaux
|
||||
id: 232
|
||||
parameters: {auxgain: 52, outgain: 58, stereo: 1}
|
||||
- type: envelope
|
||||
id: 233
|
||||
parameters: {attack: 37, decay: 47, gain: 128, release: 0, stereo: 0, sustain: 0}
|
||||
- type: send
|
||||
id: 234
|
||||
parameters: {amount: 69, port: 0, sendpop: 1, target: 218}
|
||||
- type: envelope
|
||||
id: 235
|
||||
parameters: {attack: 53, decay: 58, gain: 128, release: 0, stereo: 0, sustain: 0}
|
||||
- type: send
|
||||
id: 236
|
||||
parameters: {amount: 0, port: 0, sendpop: 1, target: 201}
|
||||
- type: envelope
|
||||
id: 237
|
||||
parameters: {attack: 53, decay: 73, gain: 128, release: 0, stereo: 0, sustain: 0}
|
||||
- type: send
|
||||
id: 238
|
||||
parameters: {amount: 32, port: 0, sendpop: 1, target: 202}
|
||||
- name: SuperSaw 4
|
||||
comment: Automate filter frequency for the classic trance sound
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: envelope
|
||||
id: 1109
|
||||
parameters: {attack: 0, decay: 0, gain: 64, release: 64, stereo: 0, sustain: 85}
|
||||
- type: oscillator
|
||||
id: 1099
|
||||
parameters: {color: 128, detune: 96, gain: 64, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3}
|
||||
- type: oscillator
|
||||
id: 12
|
||||
parameters: {color: 128, detune: 77, gain: 80, lfo: 0, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3}
|
||||
- type: addp
|
||||
id: 13
|
||||
parameters: {stereo: 0}
|
||||
- type: mulp
|
||||
id: 16
|
||||
parameters: {stereo: 0}
|
||||
- type: envelope
|
||||
id: 17
|
||||
parameters: {attack: 18, decay: 67, gain: 64, release: 64, stereo: 0, sustain: 99}
|
||||
- type: oscillator
|
||||
id: 18
|
||||
parameters: {color: 128, detune: 46, gain: 81, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3}
|
||||
- type: oscillator
|
||||
id: 19
|
||||
parameters: {color: 128, detune: 38, gain: 76, lfo: 0, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3}
|
||||
- type: addp
|
||||
id: 20
|
||||
parameters: {stereo: 0}
|
||||
- type: mulp
|
||||
id: 23
|
||||
parameters: {stereo: 0}
|
||||
- type: gain
|
||||
id: 1123
|
||||
parameters: {gain: 120, stereo: 1}
|
||||
- type: delay
|
||||
id: 24
|
||||
parameters: {damp: 0, dry: 0, feedback: 0, notetracking: 0, pregain: 128, stereo: 0}
|
||||
varargs: [420]
|
||||
- type: delay
|
||||
id: 29
|
||||
parameters: {damp: 0, dry: 71, feedback: 32, notetracking: 2, pregain: 71, stereo: 1}
|
||||
varargs: [32, 36]
|
||||
- type: loadnote
|
||||
id: 1140
|
||||
parameters: {stereo: 0}
|
||||
- type: sync
|
||||
id: 1138
|
||||
parameters: {}
|
||||
- type: pop
|
||||
id: 1139
|
||||
parameters: {stereo: 0}
|
||||
- type: outaux
|
||||
id: 30
|
||||
parameters: {auxgain: 23, outgain: 25, stereo: 1}
|
||||
- name: pad
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: envelope
|
||||
id: 1
|
||||
parameters: {attack: 72, decay: 96, gain: 128, release: 88, stereo: 0, sustain: 96}
|
||||
- type: send
|
||||
id: 2
|
||||
parameters: {amount: 64, port: 4, sendpop: 0, target: 1}
|
||||
- type: oscillator
|
||||
id: 1125
|
||||
parameters: {color: 80, detune: 60, gain: 128, lfo: 0, phase: 32, shape: 64, stereo: 0, transpose: 64, type: 2}
|
||||
- type: oscillator
|
||||
id: 1126
|
||||
parameters: {color: 96, detune: 72, gain: 128, lfo: 0, phase: 32, shape: 64, stereo: 0, transpose: 64, type: 1}
|
||||
- type: oscillator
|
||||
id: 5
|
||||
parameters: {color: 128, detune: 64, gain: 128, lfo: 1, phase: 0, shape: 90, stereo: 0, transpose: 32, type: 0}
|
||||
- type: send
|
||||
id: 6
|
||||
parameters: {amount: 68, port: 1, sendpop: 0, target: 1125}
|
||||
- type: send
|
||||
id: 78
|
||||
parameters: {amount: 61, port: 1, sendpop: 1, target: 1126}
|
||||
- type: addp
|
||||
id: 80
|
||||
parameters: {stereo: 0}
|
||||
- type: mulp
|
||||
id: 10
|
||||
parameters: {stereo: 0}
|
||||
- type: filter
|
||||
id: 11
|
||||
parameters: {bandpass: 0, frequency: 26, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 128, stereo: 0}
|
||||
- type: filter
|
||||
id: 1127
|
||||
parameters: {bandpass: 0, frequency: 64, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 0, resonance: 64, stereo: 0}
|
||||
- type: distort
|
||||
id: 1128
|
||||
parameters: {drive: 109, stereo: 0}
|
||||
- type: pan
|
||||
id: 1129
|
||||
parameters: {panning: 64, stereo: 0}
|
||||
- type: delay
|
||||
id: 1130
|
||||
parameters: {damp: 64, dry: 128, feedback: 96, notetracking: 2, pregain: 96, stereo: 1}
|
||||
varargs: [24, 48]
|
||||
- type: outaux
|
||||
id: 1131
|
||||
parameters: {auxgain: 15, outgain: 15, stereo: 1}
|
||||
- name: HappyLead
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: oscillator
|
||||
id: 164
|
||||
parameters: {color: 84, detune: 62, gain: 128, lfo: 0, phase: 0, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 0}
|
||||
- type: oscillator
|
||||
id: 165
|
||||
parameters: {color: 128, detune: 62, gain: 92, lfo: 0, phase: 0, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 2}
|
||||
- type: addp
|
||||
id: 166
|
||||
parameters: {stereo: 0}
|
||||
- type: envelope
|
||||
id: 163
|
||||
parameters: {attack: 44, decay: 64, gain: 72, release: 64, stereo: 0, sustain: 92}
|
||||
- type: mulp
|
||||
id: 167
|
||||
parameters: {stereo: 0}
|
||||
- type: pan
|
||||
id: 168
|
||||
parameters: {panning: 60, stereo: 0}
|
||||
- type: delay
|
||||
id: 169
|
||||
parameters: {damp: 0, dry: 64, feedback: 64, notetracking: 0, pregain: 54, stereo: 1}
|
||||
varargs: [12550, 24402, 21265, 32419]
|
||||
- type: outaux
|
||||
id: 172
|
||||
parameters: {auxgain: 64, outgain: 64, stereo: 1}
|
||||
- name: Global
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: in
|
||||
id: 7
|
||||
parameters: {channel: 2, stereo: 1}
|
||||
- type: delay
|
||||
id: 8
|
||||
parameters: {damp: 25, dry: 0, feedback: 120, notetracking: 0, pregain: 40, stereo: 1}
|
||||
varargs: [1116, 1188, 1276, 1356, 1422, 1492, 1556, 1618, 1140, 1212, 1300, 1380, 1446, 1516, 1580, 1642]
|
||||
- type: out
|
||||
id: 9
|
||||
parameters: {gain: 64, stereo: 1}
|
||||
381
song_og.yml
381
song_og.yml
@ -1,381 +0,0 @@
|
||||
bpm: 138
|
||||
rowsperbeat: 4
|
||||
score:
|
||||
tracks:
|
||||
- numvoices: 1
|
||||
order: [-1, -1, -1, -1, 0, -1, 1, -1, 0, -1, 1, -1, 2, -1, 1, -1, 3, -1, 1, -1, 2, -1, 1, -1, 4, -1, 1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 2, -1, -1, -1, 2, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 0, -1, -1, -1, 2, -1, 2, -1, 3, 5, 2, 6, 0, -1, -1, -1, 0, -1, 1, -1, 0, -1, 1, -1, 0, -1, 1, -1]
|
||||
patterns: [[33, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [29, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [26, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [31, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 28, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 1, 1, 1]]
|
||||
- numvoices: 1
|
||||
order: [-1, -1, -1, -1, 0, -1, 1, -1, 0, -1, 1, -1, 2, -1, 1, -1, 3, -1, 1, -1, 2, -1, 1, -1, 4, -1, 1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 2, -1, -1, -1, 2, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 0, -1, -1, -1, 5, -1, 5, -1, 6, 7, 5, 8, 9, -1, -1, -1, 9, -1, 1, -1, 9, -1, 1, -1, 0, -1, 1, -1]
|
||||
patterns: [[45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [41, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [38, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [43, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [53, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [50, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 52, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1], [57, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]
|
||||
- numvoices: 1
|
||||
order: [-1, -1, -1, -1, 0, -1, 1, -1, 2, -1, 1, -1, 3, -1, 1, -1, 4, -1, 1, -1, 3, -1, 1, -1, 5, -1, 1, -1, 6, 7, 6, 7, 6, 7, 6, 8, 6, 7, 6, 7, 6, 7, 6, 7, 9, 10, 9, 10, 9, 10, 9, 10, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 5, -1, 3, -1, 6, 7, 6, 7, 11, 12, 9, 10, 6, 7, 6, 13, 6, 7, 6, 7, 9, 10, 9, 14, 15, 16, 9, 17, 6, 6, 6, 6, 0, -1, 1, -1, 0, -1, 1, -1, 2, -1, 1, -1]
|
||||
patterns: [[57, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [53, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [50, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0], [57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 67, 0, 69, 0], [57, 0, 57, 0, 57, 0, 57, 0, 64, 1, 62, 1, 60, 1, 55, 1], [53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0], [53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 63, 0, 65, 0], [55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0], [55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 65, 0, 67, 0], [57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 69, 0, 57, 0], [53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 65, 0], [50, 0, 50, 0, 50, 0, 50, 0, 50, 0, 50, 0, 50, 0, 50, 0], [50, 0, 50, 0, 50, 0, 50, 0, 52, 0, 52, 0, 52, 0, 52, 0], [53, 0, 53, 0, 53, 0, 53, 0, 55, 0, 55, 0, 55, 0, 55, 0]]
|
||||
- numvoices: 1
|
||||
order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
patterns: [[60, 1, 1, 1, 1, 1, 1, 1, 60, 1, 1, 1, 1, 1, 1, 1], [60, 1, 1, 1, 1, 1, 1, 1, 1, 1, 60, 1, 1, 1, 60, 1], [60, 1, 1, 1, 60, 1, 1, 1, 60, 1, 1, 1, 60, 1, 1, 1]]
|
||||
- numvoices: 1
|
||||
order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
patterns: [[1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1, 72, 1, 1, 1], [1, 1, 1, 1, 72, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1]]
|
||||
- numvoices: 1
|
||||
order: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 1, 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, -1, 4, -1]
|
||||
patterns: [[88, 0, 83, 0, 84, 0, 81, 0, 88, 0, 83, 0, 84, 0, 81, 0], [91, 0, 83, 0, 84, 0, 81, 0, 91, 0, 83, 0, 84, 0, 81, 0], [89, 0, 83, 0, 84, 0, 81, 0, 89, 0, 83, 0, 84, 0, 81, 0], [45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]
|
||||
- numvoices: 1
|
||||
order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, -1, 2, 3, 4, 5, -1, 0, 6, -1, -1, 0, 6, -1, 7, 0, -1, -1, -1, 8, -1, -1, 9, -1, -1, -1, -1, 10, 7, 11, 12, 0, -1, -1, 13, 10, 7, 11, 7, 8, -1, 14, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
patterns: [[83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 84, 1, 81, 1], [1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 74, 1, 76, 1, 1, 1], [71, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1], [69, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 84, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 86, 1, 1, 1, 1, 1, 1, 1], [81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [88, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [84, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1]]
|
||||
- numvoices: 1
|
||||
order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, -1, 13, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
patterns: [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 81, 83, 84, 86], [88, 83, 84, 81, 88, 83, 84, 81, 88, 83, 84, 81, 88, 83, 84, 81], [91, 83, 84, 81, 91, 83, 84, 81, 91, 83, 84, 81, 91, 83, 84, 81], [93, 83, 84, 81, 93, 83, 84, 81, 93, 83, 84, 81, 93, 83, 84, 81], [89, 81, 83, 84, 86, 88, 89, 91, 89, 81, 83, 84, 83, 84, 86, 88], [89, 79, 81, 83, 81, 83, 84, 86, 84, 86, 88, 89, 88, 84, 86, 83], [91, 88, 89, 86, 88, 84, 86, 83, 84, 81, 83, 79, 81, 77, 79, 76], [77, 74, 76, 72, 74, 71, 72, 69, 71, 67, 69, 65, 67, 69, 71, 74], [77, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 76, 1, 77, 76], [74, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 69, 71, 72, 76], [84, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1], [81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 79, 1, 1, 1], [81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]
|
||||
rowsperpattern: 16
|
||||
length: 108
|
||||
patch:
|
||||
- name: 80s lead
|
||||
numvoices: 2
|
||||
units:
|
||||
- type: oscillator
|
||||
id: 1089
|
||||
parameters: {color: 128, detune: 80, gain: 128, lfo: 0, phase: 0, shape: 64, stereo: 1, transpose: 76, type: 1, unison: 3}
|
||||
- type: oscillator
|
||||
id: 1090
|
||||
parameters: {color: 128, detune: 57, gain: 128, lfo: 0, phase: 0, shape: 64, stereo: 1, transpose: 64, type: 1, unison: 2}
|
||||
- type: addp
|
||||
id: 1091
|
||||
parameters: {stereo: 1}
|
||||
- type: envelope
|
||||
id: 1092
|
||||
parameters: {attack: 37, decay: 66, gain: 90, release: 54, stereo: 1, sustain: 81}
|
||||
- type: mulp
|
||||
id: 1098
|
||||
parameters: {stereo: 1}
|
||||
- type: pan
|
||||
id: 1096
|
||||
parameters: {panning: 60, stereo: 1}
|
||||
- type: filter
|
||||
id: 1108
|
||||
parameters: {bandpass: 0, frequency: 84, highpass: 0, lowpass: 1, negbandpass: 1, neghighpass: 0, resonance: 128, stereo: 1}
|
||||
- type: gain
|
||||
id: 1119
|
||||
parameters: {gain: 64, stereo: 1}
|
||||
- type: filter
|
||||
id: 1133
|
||||
parameters: {bandpass: 0, frequency: 10, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 88, stereo: 1}
|
||||
- type: sync
|
||||
id: 1141
|
||||
parameters: {}
|
||||
- type: outaux
|
||||
id: 1097
|
||||
parameters: {auxgain: 34, outgain: 34, stereo: 1}
|
||||
- name: 80s bass
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: oscillator
|
||||
id: 3
|
||||
parameters: {color: 128, detune: 64, gain: 128, lfo: 0, phase: 64, shape: 64, stereo: 1, transpose: 64, type: 1, unison: 0}
|
||||
- type: oscillator
|
||||
id: 4
|
||||
parameters: {color: 128, detune: 76, gain: 128, lfo: 0, phase: 30, shape: 64, stereo: 1, transpose: 52, type: 1, unison: 1}
|
||||
- type: addp
|
||||
id: 1084
|
||||
parameters: {stereo: 1}
|
||||
- type: envelope
|
||||
id: 1085
|
||||
parameters: {attack: 0, decay: 69, gain: 100, release: 68, stereo: 1, sustain: 50}
|
||||
- type: send
|
||||
id: 1088
|
||||
parameters: {amount: 100, port: 0, sendpop: 0, stereo: 1, target: 1087, voice: 0}
|
||||
- type: mulp
|
||||
id: 1086
|
||||
parameters: {stereo: 1}
|
||||
- type: distort
|
||||
id: 1107
|
||||
parameters: {drive: 112, stereo: 1}
|
||||
- type: filter
|
||||
id: 1087
|
||||
parameters: {bandpass: 0, frequency: 30, highpass: 1, lowpass: 1, negbandpass: 1, neghighpass: 0, resonance: 40, stereo: 1}
|
||||
- type: pan
|
||||
id: 284
|
||||
parameters: {panning: 64, stereo: 1}
|
||||
- type: gain
|
||||
id: 1121
|
||||
parameters: {gain: 110, stereo: 1}
|
||||
- type: outaux
|
||||
id: 15
|
||||
parameters: {auxgain: 30, outgain: 30, stereo: 1}
|
||||
- name: Kick
|
||||
comment: 'Suggested note: C-3'
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: envelope
|
||||
id: 261
|
||||
parameters: {attack: 0, decay: 49, gain: 128, release: 0, stereo: 0, sustain: 0}
|
||||
- type: noise
|
||||
id: 269
|
||||
parameters: {gain: 128, shape: 74, stereo: 0}
|
||||
- type: send
|
||||
id: 268
|
||||
parameters: {amount: 96, port: 0, sendpop: 1, stereo: 0, target: 262, voice: 0}
|
||||
- type: oscillator
|
||||
id: 262
|
||||
parameters: {color: 128, detune: 64, gain: 128, phase: 0, shape: 64, stereo: 0, transpose: 57, type: 0, unison: 0}
|
||||
- type: filter
|
||||
id: 281
|
||||
parameters: {bandpass: 0, frequency: 91, highpass: 0, lowpass: 0, negbandpass: 1, neghighpass: 1, resonance: 98, stereo: 0}
|
||||
- type: mulp
|
||||
id: 263
|
||||
parameters: {stereo: 0}
|
||||
- type: envelope
|
||||
id: 280
|
||||
parameters: {attack: 0, decay: 64, gain: 80, release: 64, stereo: 0, sustain: 0}
|
||||
- type: send
|
||||
id: 1110
|
||||
parameters: {amount: 75, port: 0, sendpop: 1, stereo: 0, target: 277, voice: 0}
|
||||
- type: noise
|
||||
id: 275
|
||||
parameters: {gain: 72, shape: 24, stereo: 0}
|
||||
- type: send
|
||||
id: 276
|
||||
parameters: {amount: 84, port: 0, sendpop: 1, stereo: 0, target: 277, voice: 0}
|
||||
- type: envelope
|
||||
id: 274
|
||||
parameters: {attack: 45, decay: 70, gain: 128, release: 0, stereo: 0, sustain: 0}
|
||||
- type: send
|
||||
id: 1118
|
||||
parameters: {amount: 0, port: 0, sendpop: 0, stereo: 0, target: 1119, voice: 0}
|
||||
- type: send
|
||||
id: 1122
|
||||
parameters: {amount: 0, port: 0, sendpop: 0, stereo: 0, target: 1121, voice: 0}
|
||||
- type: send
|
||||
id: 1124
|
||||
parameters: {amount: 32, port: 0, sendpop: 0, stereo: 0, target: 1123, voice: 0}
|
||||
- type: oscillator
|
||||
id: 277
|
||||
parameters: {color: 128, detune: 64, gain: 128, phase: 0, shape: 64, stereo: 0, transpose: 45, type: 0}
|
||||
- type: mulp
|
||||
id: 279
|
||||
parameters: {stereo: 0}
|
||||
- type: addp
|
||||
id: 271
|
||||
parameters: {stereo: 0}
|
||||
- type: pan
|
||||
id: 294
|
||||
parameters: {panning: 64, stereo: 0}
|
||||
- type: filter
|
||||
id: 1132
|
||||
parameters: {bandpass: 0, frequency: 11, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 128, stereo: 1}
|
||||
- type: outaux
|
||||
id: 266
|
||||
parameters: {auxgain: 14, outgain: 50, stereo: 1}
|
||||
- type: oscillator
|
||||
id: 1134
|
||||
parameters: {color: 64, detune: 64, gain: 128, lfo: 1, phase: 0, shape: 64, stereo: 0, transpose: 52, type: 0}
|
||||
- type: sync
|
||||
id: 1135
|
||||
parameters: {}
|
||||
- type: pop
|
||||
id: 1136
|
||||
parameters: {stereo: 0}
|
||||
- name: snare edm 3
|
||||
comment: 'Suggested range: E-4'
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: envelope
|
||||
id: 217
|
||||
parameters: {attack: 0, decay: 67, gain: 29, release: 0, stereo: 0, sustain: 0}
|
||||
- type: oscillator
|
||||
id: 218
|
||||
parameters: {color: 128, detune: 64, gain: 80, lfo: 0, phase: 0, shape: 64, stereo: 0, transpose: 57, type: 0, unison: 0}
|
||||
- type: mulp
|
||||
id: 221
|
||||
parameters: {stereo: 0}
|
||||
- type: envelope
|
||||
id: 222
|
||||
parameters: {attack: 0, decay: 69, gain: 54, release: 0, stereo: 0, sustain: 0}
|
||||
- type: noise
|
||||
id: 223
|
||||
parameters: {gain: 31, shape: 14, stereo: 0}
|
||||
- type: mulp
|
||||
id: 224
|
||||
parameters: {stereo: 0}
|
||||
- type: filter
|
||||
id: 201
|
||||
parameters: {bandpass: 0, frequency: 78, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 127, stereo: 0}
|
||||
- type: filter
|
||||
id: 225
|
||||
parameters: {bandpass: 0, frequency: 122, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 0, resonance: 112, stereo: 0}
|
||||
- type: addp
|
||||
id: 226
|
||||
parameters: {stereo: 0}
|
||||
- type: distort
|
||||
id: 338
|
||||
parameters: {drive: 108, stereo: 0}
|
||||
- type: pan
|
||||
id: 231
|
||||
parameters: {panning: 63, stereo: 0}
|
||||
- type: outaux
|
||||
id: 232
|
||||
parameters: {auxgain: 52, outgain: 58, stereo: 1}
|
||||
- type: envelope
|
||||
id: 233
|
||||
parameters: {attack: 37, decay: 47, gain: 128, release: 0, stereo: 0, sustain: 0}
|
||||
- type: send
|
||||
id: 234
|
||||
parameters: {amount: 69, port: 0, sendpop: 1, target: 218}
|
||||
- type: envelope
|
||||
id: 235
|
||||
parameters: {attack: 53, decay: 58, gain: 128, release: 0, stereo: 0, sustain: 0}
|
||||
- type: send
|
||||
id: 236
|
||||
parameters: {amount: 0, port: 0, sendpop: 1, target: 201}
|
||||
- type: envelope
|
||||
id: 237
|
||||
parameters: {attack: 53, decay: 73, gain: 128, release: 0, stereo: 0, sustain: 0}
|
||||
- type: send
|
||||
id: 238
|
||||
parameters: {amount: 32, port: 0, sendpop: 1, target: 202}
|
||||
- name: SuperSaw 4
|
||||
comment: Automate filter frequency for the classic trance sound
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: envelope
|
||||
id: 1109
|
||||
parameters: {attack: 0, decay: 0, gain: 64, release: 64, stereo: 0, sustain: 85}
|
||||
- type: oscillator
|
||||
id: 1099
|
||||
parameters: {color: 128, detune: 96, gain: 64, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3}
|
||||
- type: oscillator
|
||||
id: 12
|
||||
parameters: {color: 128, detune: 77, gain: 80, lfo: 0, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3}
|
||||
- type: addp
|
||||
id: 13
|
||||
parameters: {stereo: 0}
|
||||
- type: mulp
|
||||
id: 16
|
||||
parameters: {stereo: 0}
|
||||
- type: envelope
|
||||
id: 17
|
||||
parameters: {attack: 18, decay: 67, gain: 64, release: 64, stereo: 0, sustain: 99}
|
||||
- type: oscillator
|
||||
id: 18
|
||||
parameters: {color: 128, detune: 46, gain: 81, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3}
|
||||
- type: oscillator
|
||||
id: 19
|
||||
parameters: {color: 128, detune: 38, gain: 76, lfo: 0, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3}
|
||||
- type: addp
|
||||
id: 20
|
||||
parameters: {stereo: 0}
|
||||
- type: mulp
|
||||
id: 23
|
||||
parameters: {stereo: 0}
|
||||
- type: gain
|
||||
id: 1123
|
||||
parameters: {gain: 120, stereo: 1}
|
||||
- type: delay
|
||||
id: 24
|
||||
parameters: {damp: 0, dry: 0, feedback: 0, notetracking: 0, pregain: 128, stereo: 0}
|
||||
varargs: [420]
|
||||
- type: delay
|
||||
id: 29
|
||||
parameters: {damp: 0, dry: 71, feedback: 32, notetracking: 2, pregain: 71, stereo: 1}
|
||||
varargs: [32, 36]
|
||||
- type: loadnote
|
||||
id: 1140
|
||||
parameters: {stereo: 0}
|
||||
- type: sync
|
||||
id: 1138
|
||||
parameters: {}
|
||||
- type: pop
|
||||
id: 1139
|
||||
parameters: {stereo: 0}
|
||||
- type: outaux
|
||||
id: 30
|
||||
parameters: {auxgain: 23, outgain: 25, stereo: 1}
|
||||
- name: pad
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: envelope
|
||||
id: 1
|
||||
parameters: {attack: 72, decay: 96, gain: 128, release: 88, stereo: 0, sustain: 96}
|
||||
- type: send
|
||||
id: 2
|
||||
parameters: {amount: 64, port: 4, sendpop: 0, target: 1}
|
||||
- type: oscillator
|
||||
id: 1125
|
||||
parameters: {color: 80, detune: 60, gain: 128, lfo: 0, phase: 32, shape: 64, stereo: 0, transpose: 64, type: 2}
|
||||
- type: oscillator
|
||||
id: 1126
|
||||
parameters: {color: 96, detune: 72, gain: 128, lfo: 0, phase: 32, shape: 64, stereo: 0, transpose: 64, type: 1}
|
||||
- type: oscillator
|
||||
id: 5
|
||||
parameters: {color: 128, detune: 64, gain: 128, lfo: 1, phase: 0, shape: 90, stereo: 0, transpose: 32, type: 0}
|
||||
- type: send
|
||||
id: 6
|
||||
parameters: {amount: 68, port: 1, sendpop: 0, target: 1125}
|
||||
- type: send
|
||||
id: 78
|
||||
parameters: {amount: 61, port: 1, sendpop: 1, target: 1126}
|
||||
- type: addp
|
||||
id: 80
|
||||
parameters: {stereo: 0}
|
||||
- type: mulp
|
||||
id: 10
|
||||
parameters: {stereo: 0}
|
||||
- type: filter
|
||||
id: 11
|
||||
parameters: {bandpass: 0, frequency: 26, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 128, stereo: 0}
|
||||
- type: filter
|
||||
id: 1127
|
||||
parameters: {bandpass: 0, frequency: 64, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 0, resonance: 64, stereo: 0}
|
||||
- type: distort
|
||||
id: 1128
|
||||
parameters: {drive: 109, stereo: 0}
|
||||
- type: pan
|
||||
id: 1129
|
||||
parameters: {panning: 64, stereo: 0}
|
||||
- type: delay
|
||||
id: 1130
|
||||
parameters: {damp: 64, dry: 128, feedback: 96, notetracking: 2, pregain: 96, stereo: 1}
|
||||
varargs: [24, 48]
|
||||
- type: outaux
|
||||
id: 1131
|
||||
parameters: {auxgain: 15, outgain: 15, stereo: 1}
|
||||
- name: HappyLead
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: oscillator
|
||||
id: 164
|
||||
parameters: {color: 84, detune: 62, gain: 128, lfo: 0, phase: 0, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 0}
|
||||
- type: oscillator
|
||||
id: 165
|
||||
parameters: {color: 128, detune: 62, gain: 92, lfo: 0, phase: 0, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 2}
|
||||
- type: addp
|
||||
id: 166
|
||||
parameters: {stereo: 0}
|
||||
- type: envelope
|
||||
id: 163
|
||||
parameters: {attack: 44, decay: 64, gain: 72, release: 64, stereo: 0, sustain: 92}
|
||||
- type: mulp
|
||||
id: 167
|
||||
parameters: {stereo: 0}
|
||||
- type: pan
|
||||
id: 168
|
||||
parameters: {panning: 60, stereo: 0}
|
||||
- type: delay
|
||||
id: 169
|
||||
parameters: {damp: 0, dry: 64, feedback: 64, notetracking: 0, pregain: 54, stereo: 1}
|
||||
varargs: [12550, 24402, 21265, 32419]
|
||||
- type: outaux
|
||||
id: 172
|
||||
parameters: {auxgain: 64, outgain: 64, stereo: 1}
|
||||
- name: Global
|
||||
numvoices: 1
|
||||
units:
|
||||
- type: in
|
||||
id: 7
|
||||
parameters: {channel: 2, stereo: 1}
|
||||
- type: delay
|
||||
id: 8
|
||||
parameters: {damp: 25, dry: 0, feedback: 120, notetracking: 0, pregain: 40, stereo: 1}
|
||||
varargs: [1116, 1188, 1276, 1356, 1422, 1492, 1556, 1618, 1140, 1212, 1300, 1380, 1446, 1516, 1580, 1642]
|
||||
- type: out
|
||||
id: 9
|
||||
parameters: {gain: 64, stereo: 1}
|
||||
@ -1,439 +0,0 @@
|
||||
/* uses some snippets from:
|
||||
* "Seascape" by Alexander Alekseev aka TDM - 2014
|
||||
* License Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
|
||||
* Contact: tdmaav@gmail.com
|
||||
*/
|
||||
|
||||
//precision mediump float;
|
||||
#version 460
|
||||
uniform int m;
|
||||
out vec4 o;
|
||||
float u_time = m/float(44100);
|
||||
const float PI = 22./7.;
|
||||
|
||||
vec3 no(vec3 v) { return normalize(v); }
|
||||
float cl(float a, float b, float c) { return clamp(a,b,c); }
|
||||
|
||||
// Rotate
|
||||
mat2 rot2D(float angle) {
|
||||
float s = sin(angle), c = cos(angle);
|
||||
return mat2(c, -s, s, c);
|
||||
}
|
||||
|
||||
float smax( float a, float b, float k )
|
||||
{
|
||||
float h = max(k-abs(a-b),0.0);
|
||||
return max(a, b) + h*h*0.25/k;
|
||||
}
|
||||
|
||||
float hash(vec2 p, int algo)
|
||||
{
|
||||
if (algo == 1) {
|
||||
float h = dot(p,vec2(127.1,311.7));
|
||||
return fract(sin(h)*43758.5453123);
|
||||
}
|
||||
p = 50. * fract( p*0.3183099);
|
||||
return fract( p.x*p.y*(p.x+p.y) );
|
||||
}
|
||||
|
||||
float noise(vec2 p, float scale, int a)
|
||||
{
|
||||
vec2 i = floor( p ),
|
||||
f = fract( p ),
|
||||
u = f*f*(3.-2.*f);
|
||||
float sc = scale;
|
||||
if (a == 1) sc = 2.;
|
||||
return -scale+sc*mix( mix( hash( i + vec2(0.), a),
|
||||
hash( i + vec2(1.0,0.0), a ), u.x),
|
||||
mix( hash( i + vec2(0.0,1.0), a),
|
||||
hash( i + vec2(1.), a), u.x), u.y);
|
||||
}
|
||||
|
||||
/////////////////
|
||||
// GEOMETRY //
|
||||
/////////////////
|
||||
/*float sdSphere(vec3 p, float r) {
|
||||
return length(p)-r;
|
||||
}*/
|
||||
|
||||
float sdCappedCylinder( vec3 p, float h, float r )
|
||||
{
|
||||
vec2 d = abs(vec2(length(p.xy),p.z)) - vec2(r,h);
|
||||
return min(max(d.x,d.y),0.0) + length(max(d,0.0));
|
||||
}
|
||||
|
||||
float sdBox2(vec3 p, vec3 b) {
|
||||
vec3 q = abs(p) - b;
|
||||
return length(max(q,0.)) + min(max(q.x,max(q.y,q.z)),0.);
|
||||
}
|
||||
|
||||
float sdTriPrism( vec3 p, vec2 h, float rot )
|
||||
{
|
||||
p.xy *= rot2D(rot);
|
||||
vec3 q = abs(p);
|
||||
return max(q.z-h.y,max(q.x*.866025+p.y*.5,-p.y)-h.x*.5);
|
||||
}
|
||||
|
||||
float sdPyramid( vec3 p, float s)
|
||||
{
|
||||
p = abs(p);
|
||||
return (p.x+p.y+p.z-s)*0.577;// 35027;
|
||||
}
|
||||
|
||||
//////////////////
|
||||
// ANIMATION //
|
||||
//////////////////
|
||||
|
||||
// POSITIONS
|
||||
//const vec3 glyph1Pos = vec3(1.7,-1.1,0.0);
|
||||
//const vec3 glyph2Pos = vec3(2.0,0.0,0.0);
|
||||
|
||||
//const vec3 glyph4Pos = vec3(0.0,2.0,0.0)
|
||||
//const vec3 glyph6Pos = vec3(1.5 * -1.,1.4,0.0);
|
||||
//const vec3 glyph7Pos = vec3(1.7 * -1.,-1.1,0.0);
|
||||
|
||||
// DELAYS
|
||||
float STARTDELAY = 9., glow = 0.;
|
||||
|
||||
// POSITIONS
|
||||
|
||||
|
||||
// COLORS
|
||||
vec3 chevronColor = vec3(0.36, 0.9, 0.0);
|
||||
|
||||
// with duration d, startTime s and speed up with timeFact
|
||||
float timedSine(vec3 i) {
|
||||
return min((u_time - i.y)*i.z, i.x*PI);
|
||||
}
|
||||
|
||||
float calcFactor (float startTime)
|
||||
{
|
||||
return STARTDELAY + STARTDELAY*cl(sin(timedSine(vec3(1.5, startTime, 4.)) * 0.06), -.9, .9);
|
||||
}
|
||||
|
||||
// Animate ring movements
|
||||
vec3 ringAnim(vec3 p) {
|
||||
for (float i = 0.; i < 7.; i++) {
|
||||
float rotateDelay = STARTDELAY + (i * 3.), o=1.;
|
||||
if(u_time > rotateDelay) {
|
||||
if(mod(i,2.) >= 1.) o = -1.;
|
||||
p.xy *= rot2D(calcFactor(rotateDelay)*o);
|
||||
}
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
// Animate prism movements
|
||||
float prismAnim(vec2 i) {
|
||||
if(u_time >= i.y) {
|
||||
i.x += (.045*cl(sin((timedSine(vec3(3., i.y, 40.)) * .4)),-.8, .8));
|
||||
}
|
||||
return i.x;
|
||||
}
|
||||
|
||||
//////////////
|
||||
// SCENE //
|
||||
//////////////
|
||||
float sea_octave(vec2 uv, float choppy) {
|
||||
uv += noise(uv, 1., 1);
|
||||
vec2 wv = 1.0-abs(sin(uv));
|
||||
wv = mix(wv, abs(cos(uv)),wv);
|
||||
return pow(1.0-pow(wv.x * wv.y,0.65),choppy);
|
||||
}
|
||||
|
||||
vec3 map(vec3 p, int displace)
|
||||
{
|
||||
float mat = 0., glo = 1e3,
|
||||
// Ring boxes
|
||||
an = PI/12.,
|
||||
step,
|
||||
anRot = floor(atan(p.y,p.x)/an + .5)*an;
|
||||
vec3 q = p;
|
||||
q.xy = rot2D(anRot)*q.xy;
|
||||
float d = length(max(abs(q.xy - vec2(1.8,0.))-vec2(0.24,0.14),0.)) - .02,
|
||||
|
||||
// Main ring
|
||||
d2 = abs(length(p.xy) - 1.8) - .2;
|
||||
d = min(d,d2);
|
||||
|
||||
// Inner ring
|
||||
d2 = smax( abs(length(p.xy) - 1.75) - .08, abs(p.z - .1)-.04, .005 );
|
||||
d = max(-d2,d);
|
||||
|
||||
// Depth slice rings
|
||||
d = smax( d, abs(p.z)-.1, .02 );
|
||||
|
||||
//Rotating glyphs
|
||||
vec3 p2 = ringAnim(p), q2=p2;
|
||||
an = PI/16.;
|
||||
q2.xy = rot2D(floor((atan(p2.y,p2.x)/an) + .5)*an)*q2.xy;
|
||||
d2 = sdBox2( q2.xyz - vec3(1.75,0.,0.), vec3(.04, .14, .05) ) - .02 + noise(p.xy*100.,1e-3,0);
|
||||
d = min(d, d2);
|
||||
if (d==d2) mat = 6.;
|
||||
|
||||
// Gate Base
|
||||
d2 = 1e3;
|
||||
float stepDist = 1.5, h = 0.0, d3, choppy=4., freq=0.6, amp=.2;
|
||||
for(int i = 0; i < 4; i++) {
|
||||
step = sdBox2(vec3(p.x,p.y+stepDist+0.05,p.z), vec3(2., .2,stepDist)) - .05;
|
||||
d2 = min(d2, step);
|
||||
stepDist += .2;
|
||||
}
|
||||
d2 += noise(p.xz * 50.+200., .007, 0);
|
||||
d = min(d, d2);
|
||||
if (d==d2) mat = 2.0;
|
||||
|
||||
if (displace == 1) {
|
||||
vec2 uv = p.xy;
|
||||
for(int i = 0; i < 4; i++) {
|
||||
d3 = sea_octave((uv+u_time)*freq,choppy);
|
||||
d3 += sea_octave((uv-u_time)*freq,choppy);
|
||||
h += d3 * amp;
|
||||
uv *= mat2(1.6,1.2,-1.2,1.6); freq *= 1.9; amp *= 0.22;
|
||||
choppy = mix(choppy,1.0,0.4);
|
||||
}
|
||||
}
|
||||
d2 = max(-sdCappedCylinder(p, 2.0, min((1.7 - (u_time - 28.9)*2.5),2.3)), sdCappedCylinder(p, .025, 1.6) - h*0.15);
|
||||
d2 = max(d2, sdCappedCylinder ( p, 0.3, 1.7));
|
||||
d = min(d, d2);
|
||||
if (d==d2) {
|
||||
mat = 1.0;
|
||||
}
|
||||
|
||||
// sand
|
||||
d2 = (p.y +3.7) + noise((vec2((p.x),(p.z*.44-40.))*.04)+100., 20., 0) + .25*sin(p.z*.5+u_time);
|
||||
d = min(d,d2);
|
||||
if (d==d2) mat = 3.0;
|
||||
|
||||
// pyradmid
|
||||
d2 = sdPyramid(p+vec3(-75., 0., 100.), 60.);
|
||||
d = min(d, d2);
|
||||
if (d==d2) mat=3.;
|
||||
// Prisms
|
||||
for(float i = 0.; i < 8.; i++ ) {
|
||||
q = p;
|
||||
anRot = 24.67 / (PI * 2.) + (i+1.) * PI / 4.;
|
||||
|
||||
// Nudge first and the last prism out of the ground
|
||||
if (i == 1.) anRot += .2;
|
||||
if (i == 7.) anRot -= .2;
|
||||
q.xy = rot2D(anRot) * q.xy;
|
||||
float rotateDelay = STARTDELAY + (i - 1.) * 3. + 1.5;
|
||||
// We can now call each prism by it's index
|
||||
// draw all except the middle bottom prism
|
||||
if (i > 0.) {
|
||||
q.x -= 1.95;
|
||||
vec3 q2 = q; // new point for movable parts
|
||||
if(u_time > rotateDelay) q2.x = prismAnim(vec2(q2.x, rotateDelay));
|
||||
float prismTop = sdTriPrism(vec3(q.x - .06, q.y, q.z), vec2(.1,.15), .5) -.01;
|
||||
d2 = max(-sdTriPrism(vec3(q2.x - .14, q2.y - 0. , q2.z), vec2(.22), .5) - .01 , sdTriPrism(vec3(q2.x, q2.y, q2.z ), vec2(.2,.12), .5) - .02);
|
||||
d2 = min(d2, prismTop);
|
||||
d = min(d, d2);
|
||||
// glyph locking thing material
|
||||
if (d == d2) mat = 4.;
|
||||
// glyph locking prism material
|
||||
if( d == prismTop) if(u_time > rotateDelay + .2) {
|
||||
mat = 5.;
|
||||
glo = min(d2, prismTop);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return vec3( d, mat, glo);
|
||||
}
|
||||
|
||||
////////////////
|
||||
// DRAWING //
|
||||
////////////////
|
||||
|
||||
float rayMarch(vec3 ro, vec3 rd, int a) {
|
||||
vec3 d;
|
||||
float t = 0.; // total distance travelled
|
||||
// Raymarching
|
||||
for (int i = 0; i < 100; i++) {
|
||||
d = map(ro + rd * t, 0); // Get distance to objects
|
||||
if (a==0&&d.z<0.3) glow += pow(0.01/d.z,0.8)*0.6;
|
||||
t += d.x; // "march" the ray
|
||||
if (d.x < 1e-3 || t > 500.) break;
|
||||
}
|
||||
return t;
|
||||
}
|
||||
|
||||
vec3 getNormal(vec3 p) {
|
||||
vec2 e = vec2(.01, 0.);
|
||||
vec3 n = map(p, 1).x - vec3(
|
||||
map(p-e.xyy,1).x,
|
||||
map(p-e.yxy,1).x,
|
||||
map(p-e.yyx,1).x);
|
||||
return no(n);
|
||||
}
|
||||
|
||||
float getLight(vec3 p, vec3 lightPos, float intensity, float shadow, vec3 n, float atte) {
|
||||
vec3 l = no(lightPos - p);
|
||||
float len = length( lightPos - p ); // Distance from the light to the surface point.
|
||||
float dif = cl(dot(n, l)*intensity, 0., intensity) * 1.0 / (1.0 + atte*len),
|
||||
d = rayMarch(p+n*.0025, l, 1);
|
||||
if(d<length(lightPos-p)) dif *= shadow;
|
||||
return dif;
|
||||
}
|
||||
|
||||
// lighting
|
||||
float diffuse(vec3 n,vec3 l,float p) {
|
||||
return pow(dot(n,l) * 0.4 + 0.6,p);
|
||||
}
|
||||
|
||||
float specular(vec3 normal,vec3 lightPos,vec3 rayOrigin,float specular) {
|
||||
float nrm = (specular + 8.0) / (PI * 8.0);
|
||||
return pow(max(dot(reflect(rayOrigin,normal),lightPos),0.0),specular) * nrm;
|
||||
}
|
||||
|
||||
vec3 getSeaColor(vec3 p, vec3 n, vec3 l, vec3 eye) {
|
||||
|
||||
vec3 color = vec3(0.0, 0.1, 0.3) + diffuse(n,l,60.0) * vec3(0.11, 0.16, 0.18) * 0.3;
|
||||
color -= vec3(0.73, 0.15, 0.66) * pow(cl(1.-dot(n, -eye), 0., 1.), .7);
|
||||
color += vec3(specular(n,l,eye,60.0))*0.2;
|
||||
return color;
|
||||
}
|
||||
|
||||
|
||||
vec3 applyFog(vec3 col, float t, vec3 rd, vec3 lightDir, float b ) {
|
||||
vec3 fogColor = mix( vec3(0.34, 0.11, 0.34), // blue
|
||||
vec3(0.93, 0.37, 0.16), // yellow
|
||||
pow(max( dot(rd, lightDir), 0.) ,8.));
|
||||
return mix( col, fogColor, 1.0 - exp(-t*b) );
|
||||
}
|
||||
|
||||
vec3 getCameraRayDir(vec2 uv, vec3 p, vec3 l, float z)
|
||||
{
|
||||
vec3 f = no(l-p),
|
||||
r = no(cross(vec3(0.,1.,0.), f)),
|
||||
u = cross(f,r),
|
||||
c = f*z,
|
||||
i = c + uv.x*r + uv.y*u,
|
||||
d = no(i);
|
||||
return d;
|
||||
}
|
||||
|
||||
vec3 postProcess(vec3 col) {
|
||||
// Vignette
|
||||
//col *= smoothstep(0.9, 0.5, length(gl_FragCoord.xy/u_resolution.xy-vec2(.5)));
|
||||
// Colour mapping
|
||||
col *= vec3(.9, 0.8, 0.7);
|
||||
// gamma
|
||||
col = pow( col, vec3(.45) );
|
||||
// Contrast = a
|
||||
col = smoothstep(0., 1., col);
|
||||
|
||||
// fade out at the end
|
||||
col += 1.0 - vec3(cl((46. - u_time)*.5, 0., 1.0));
|
||||
return col;
|
||||
}
|
||||
|
||||
vec3 cameraPos()
|
||||
{
|
||||
// first zoom in to the gate
|
||||
vec3 cPos = vec3(0., cl(6.-u_time,2.,6.), cl((100.-u_time*11.),6.,100.));
|
||||
if (u_time > 7.5) cPos += vec3(0., cl(7.5-u_time,-1.,0.), 0.);
|
||||
// close up shot for 1st glyph lock
|
||||
if (u_time > 10.5) cPos = vec3(2.,-1.,1.);
|
||||
// zoom away for 2nd glyph animation
|
||||
if (u_time > 12.) cPos = vec3(-1., -.7, 4.);
|
||||
if (u_time > 14.5) {
|
||||
cPos = vec3(0., 0., 4.);
|
||||
cPos.yz *= rot2D(-0.6-(cos(u_time-15.))*0.05);
|
||||
cPos.xz *= rot2D(sin((u_time-16.5)*0.1));
|
||||
}
|
||||
if (u_time > 23.5)
|
||||
{
|
||||
cPos = vec3(3., -.7, 4.);
|
||||
}
|
||||
if (u_time > 32.5)
|
||||
{
|
||||
cPos = vec3(-20.,10.,50.);
|
||||
}
|
||||
if (u_time > 36.5) {
|
||||
cPos = vec3(3., -.7, 4.);
|
||||
cPos.yz *= rot2D(((1.-cos(u_time-36.5))*-0.025));
|
||||
cPos.xz *= rot2D(sin((u_time-36.5)*0.07));
|
||||
}
|
||||
|
||||
return cPos;
|
||||
}
|
||||
|
||||
vec3 cameraPointAt() {
|
||||
vec3 p = vec3(0., -.5, 0.);
|
||||
// look at 1st glyph
|
||||
if (u_time > 10.5) p = vec3(1.7,-1.1,0.);
|
||||
// look gate at distance
|
||||
if(u_time > 12.) p = vec3(0.);
|
||||
if(u_time > 14.5) p = mix(vec3(1.5,1.4,0.0),vec3(-1.5,1.4,0.0), (u_time-16.5)*0.13);
|
||||
if(u_time > 23.5) p = vec3(0.);
|
||||
return p;
|
||||
}
|
||||
|
||||
// flash screen with glyph color when it is locked
|
||||
vec3 colorFlashesAnim(vec3 col) {
|
||||
if(u_time > 10.75) {
|
||||
float x = smoothstep(-1.,.8,sin((timedSine(vec3(.8, 10.75, 8.))*2.)));
|
||||
col = mix(col, chevronColor * (x * 1.4), x *.76);
|
||||
}
|
||||
return col;
|
||||
}
|
||||
|
||||
vec3 addSpecular(vec3 nor, vec3 rod, float amount, float phong)
|
||||
{
|
||||
return vec3(specular(nor,no(vec3(0.0,0.3,0.8)),no(rod),pow(10.,phong)))*amount;
|
||||
}
|
||||
|
||||
vec3 sceneGate(vec2 uv)
|
||||
{
|
||||
// Initialization
|
||||
vec3 ro = cameraPos(),
|
||||
rd = getCameraRayDir(uv, ro, cameraPointAt(), cl((43.-u_time)*-2.,2.,25.)),
|
||||
col = vec3(0.);
|
||||
float d = rayMarch(ro, rd,0), mat = 0.;
|
||||
|
||||
if (d < 500.) {
|
||||
// Lighting
|
||||
vec3 p = ro + rd * d,
|
||||
n = getNormal(p);
|
||||
mat = map(p,0).y;
|
||||
// Light 1 Arguments
|
||||
// 1: Ray starting point
|
||||
// 2: Light position
|
||||
// 3: Light intensity
|
||||
// 4: Shadow intensity
|
||||
|
||||
// Lights
|
||||
col += vec3(0.82, 0.5, 0.9) * getLight(p, vec3( 10., 15., 25.), 1., .2,n,1e-10);
|
||||
col += vec3(0.79, 0.66, 0.43) * getLight(p, vec3( 4., 2., -15.), 1., 1.,n,1e-10);
|
||||
col += vec3(0.0, 0.06, 0.7) * getLight(p, vec3( 0., 0., 5.),cl((u_time-29.0)*100.,0.,50.), 0.0,n,3.1);
|
||||
// indirect lightning -> vec3 in normalize is light direction
|
||||
col += vec3(0.29, 0.28, 0.33) * cl( dot( n, no(vec3(0. , 1., 10.))), 0., 1.);
|
||||
|
||||
if(mat==0.)
|
||||
col *= vec3(0.2, 0.3, 0.3) + addSpecular(n,rd,.5, 2.);
|
||||
if(mat==1.)
|
||||
col *= getSeaColor(p, n, no(vec3(0.0,0.3,0.8)),no(rd));
|
||||
if(mat==2.)
|
||||
col *= vec3(0.7, 0.7, 0.4) + noise (p.xz*3.+1.5, 0.1,0);
|
||||
if(mat==3.)
|
||||
col *= vec3(.8, .8, .5) + noise(p.xz*500.+1e5, .3,0);
|
||||
if(mat==4.)
|
||||
col *= vec3(0.0, 0.08, 0.11) + addSpecular(n,rd,0.3,0.7);
|
||||
if(mat ==5.)
|
||||
col = chevronColor*0.4;// * pow(cl(1. -dot(n, -rd), 0., 1.), .3);
|
||||
if(mat == 6.)
|
||||
col *= vec3(0.01, 0.04, 0.06) + addSpecular(n,rd,.1, 2.5);
|
||||
}
|
||||
col += glow * chevronColor*.25;
|
||||
return postProcess(colorFlashesAnim(applyFog(col, d, rd, vec3(0., -.1, -1.), .01)));
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec2 u_resolution = vec2(1920,1080);
|
||||
vec2 qor = gl_FragCoord.xy/u_resolution.xy;
|
||||
vec2 resoultion = -1.0+2.0*qor;
|
||||
resoultion.x *= u_resolution.x/u_resolution.y;
|
||||
o = vec4(sceneGate( resoultion ),1.);
|
||||
}
|
||||
@ -1,162 +0,0 @@
|
||||
// Generated with Shader Minifier 1.5.1 (https://github.com/laurentlb/Shader_Minifier/)
|
||||
#ifndef FRAGMENT_INL_
|
||||
# define FRAGMENT_INL_
|
||||
# define VAR_fft_output "f"
|
||||
# define VAR_o "l"
|
||||
# define VAR_shapes "n"
|
||||
# define VAR_syncs "m"
|
||||
# define VAR_test "k"
|
||||
# define VAR_u_ShapesTex "y"
|
||||
|
||||
const char *fragment_frag =
|
||||
"#version 460\n"
|
||||
"precision mediump float;"
|
||||
"out vec4 l;"
|
||||
"const float i=2.*acos(-1.),v=sqrt(5.)*.5+.5;"
|
||||
"layout(location=0)uniform float m[11];"
|
||||
"layout(location=20)uniform float f[512];"
|
||||
"layout(location=600)uniform vec3 n[15];"
|
||||
"layout(location=700)uniform vec3 k;"
|
||||
"layout(binding=0)uniform sampler2D y;"
|
||||
"mat2 s()"
|
||||
"{"
|
||||
"float v=sin(.5),m=cos(.5);"
|
||||
"return mat2(m,-v,v,m);"
|
||||
"}"
|
||||
"struct HexData{vec3 local;vec2 axial;};"
|
||||
"HexData s(vec3 v)"
|
||||
"{"
|
||||
"float m=(sqrt(3.)/3.*v.x-1./3.*v.z)/1.5,l=2./3.*v.z/1.5,x=round(m),y=round(l),t=round(-m-l),a=abs(x-m),d=abs(y-l);"
|
||||
"m=abs(t+m+l);"
|
||||
"if(a>d&&a>m)"
|
||||
"x=-y-t;"
|
||||
"else if(d>m)"
|
||||
"y=-x-t;"
|
||||
"m=1.5*sqrt(3.)*(x+y*.5);"
|
||||
"l=2.25*y;"
|
||||
"HexData i;"
|
||||
"i.local=v-vec3(m,0,l);"
|
||||
"i.axial=vec2(x,y);"
|
||||
"return i;"
|
||||
"}"
|
||||
"float s(vec2 v)"
|
||||
"{"
|
||||
"float m=v.x,l=v.y;"
|
||||
"return max(abs(m),max(abs(l),abs(-m-l)));"
|
||||
"}"
|
||||
"float s(vec3 v,vec2 m)"
|
||||
"{"
|
||||
"v.xz=abs(v.xz);"
|
||||
"v.xz=vec2(v.x*.866025+v.z*.5,v.z);"
|
||||
"return length(max(abs(v)-vec3(m.xyx)+.15,0.))-.15;"
|
||||
"}"
|
||||
"vec2 t(vec3 v)"
|
||||
"{"
|
||||
"float m=v.y;"
|
||||
"HexData l=s(vec3(v.x,v.y-2.5,v.z));"
|
||||
"vec3 i=l.local;"
|
||||
"i.xz*=s();"
|
||||
"float n=s(vec3(i),vec2(.85,1.+f[int(clamp(s(l.axial)+1.,0.,511.))]*4.));"
|
||||
"m=n<m?"
|
||||
"n:"
|
||||
"m;"
|
||||
"return vec2(m,0);"
|
||||
"}"
|
||||
"vec3 s(vec3 v,vec3 m,inout vec3 l)"
|
||||
"{"
|
||||
"float i=0.,f=0.,x=0.;"
|
||||
"vec2 n;"
|
||||
"for(int r=0;r<20;r++)"
|
||||
"{"
|
||||
"l=v+m*x;"
|
||||
"n=t(l);"
|
||||
"i=n.y;"
|
||||
"x+=n.x;"
|
||||
"if(abs(n.x)<1e-4)"
|
||||
"{"
|
||||
"f=1.;"
|
||||
"break;"
|
||||
"}"
|
||||
"if(x>200)"
|
||||
"break;"
|
||||
"}"
|
||||
"return vec3(x,i,f);"
|
||||
"}"
|
||||
"float s(vec3 v,vec3 m,float l)"
|
||||
"{"
|
||||
"float i=1.,x=.02;"
|
||||
"for(int r=0;r<6;r++)"
|
||||
"{"
|
||||
"if(x>l)"
|
||||
"break;"
|
||||
"float n=t(v+x*m).x;"
|
||||
"i=min(i,n/(4.*x));"
|
||||
"x+=clamp(n,.1,.8);"
|
||||
"if(i<-1.)"
|
||||
"break;"
|
||||
"}"
|
||||
"i=max(i,-1.);"
|
||||
"return.25*(1.+i)*(1.+i)*(2.-i);"
|
||||
"}"
|
||||
"vec3 x(vec3 v)"
|
||||
"{"
|
||||
"vec2 m=vec2(.01,0);"
|
||||
"return normalize(vec3(t(v+m.xyy).x-t(v-m.xyy).x,t(v+m.yxy).x-t(v-m.yxy).x,t(v+m.yyx).x-t(v-m.yyx).x));"
|
||||
"}"
|
||||
"vec3 s(vec3 v,vec3 m,vec3 i,vec3 l,vec3 x,float f)"
|
||||
"{"
|
||||
"v-=i;"
|
||||
"float r=length(v);"
|
||||
"v=normalize(v);"
|
||||
"float n=15./(1.+.09*r+.032*r*r),y=max(dot(x,v),0.);"
|
||||
"l=normalize(v-l);"
|
||||
"vec3 e=vec3(.04);"
|
||||
"e+=(1.-e)*pow(clamp(1.-max(dot(l,v),0.),0.,1.),5.);"
|
||||
"r=s(i+x*.01,v,r);"
|
||||
"return(m*y*n+m*pow(max(dot(x,l),0.),mix(128.,8.,f))*n*e)*r;"
|
||||
"}"
|
||||
"vec3 s(vec3 v,vec3 m,vec3 i,float l)"
|
||||
"{"
|
||||
"float f=.01;"
|
||||
"vec3 n=vec3(0);"
|
||||
"if(l==0.)"
|
||||
"n=vec3(.4941),f=.6;"
|
||||
"else if(l==1.)"
|
||||
"n=vec3(.6196,.6118,.6118),f=.7;"
|
||||
"else if(l==2.)"
|
||||
"n=vec3(.3255,.4784,.3255),f=.2;"
|
||||
"else if(l==3.)"
|
||||
"n=vec3(.2471,.3059,.6314),f=1.;"
|
||||
"else if(l==4.)"
|
||||
"n=vec3(.9961,1,.9922),f=.1;"
|
||||
"else if(l==5.)"
|
||||
"n=vec3(.9961,1,.9922),f=.3;"
|
||||
"v=vec3(0)+s(vec3(0,20,10),vec3(.77,.26,.73),v,i,m,f)+s(vec3(-10,20,-10),vec3(.18,.61,.86),v,i,m,f)+vec3(.08,.62,.75)*clamp(dot(m,normalize(vec3(0,2,3)*vec3(0,1,-2))),0.,1.)*.8;"
|
||||
"return n*max(vec3(0),v);"
|
||||
"}"
|
||||
"vec3 s(vec2 v,vec3 m)"
|
||||
"{"
|
||||
"m=normalize(vec3(0)-m);"
|
||||
"vec3 l=normalize(cross(vec3(0,1,0),m));"
|
||||
"return normalize(m+v.x*l+v.y*cross(m,l));"
|
||||
"}"
|
||||
"vec3 t(vec2 v)"
|
||||
"{"
|
||||
"vec3 l=vec3(-20.+sin(m[0]*.25)*5,abs(sin(m[0]*.25)*10)+25.,-20),i=s(v,l),f=vec3(0),n=vec3(0),t=s(l,i,n);"
|
||||
"if(t.x>0.)"
|
||||
"{"
|
||||
"vec3 v=x(n);"
|
||||
"f=s(n,v,i,t.y);"
|
||||
"}"
|
||||
"l=(vec3(.46,.2,.94)+vec3(.66,.64,.77)*cos(6.28318*(vec3(.91,.62,.97)*(m[0]*.5)+vec3(.26,.2,.84))))*exp(-(l+t.x*i).y/.3)*99e2;"
|
||||
"f=clamp(mix(l,f+l,t.z),0.,1.);"
|
||||
"return f*exp(-t.x*.01)+mix(f,mix(vec3(.2706,.2706,.2863),vec3(.2314),pow(max(dot(i,vec3(0,-.5,1.8)),0.),clamp(m[1]+m[2]+m[3],0.,1.))),1.-exp(-t.x*.01))*(1.-exp(-t.x*.01));"
|
||||
"}"
|
||||
"void main()"
|
||||
"{"
|
||||
"vec3 v=t(gl_FragCoord.xy*vec2(.00104166667,.00185185185)-1.);"
|
||||
"v=pow(mix(v,smoothstep(0.,1.,v),.75),vec3(.4545));"
|
||||
"l=vec4(v,1);"
|
||||
"}";
|
||||
|
||||
#endif // FRAGMENT_INL_
|
||||
@ -1,27 +0,0 @@
|
||||
// Generated with Shader Minifier 1.5.1 (https://github.com/laurentlb/Shader_Minifier/)
|
||||
#ifndef POST_INL_
|
||||
# define POST_INL_
|
||||
# define VAR_i "v"
|
||||
# define VAR_o "f"
|
||||
|
||||
const char *post_frag =
|
||||
"#version 130\n"
|
||||
"uniform sampler2D f;"
|
||||
"out vec4 v;"
|
||||
"float t(float f)"
|
||||
"{"
|
||||
"return fract(sin(dot(f,12.9898))*43758.5453);"
|
||||
"}"
|
||||
"void main()"
|
||||
"{"
|
||||
"v=vec4(0);"
|
||||
"for(int s=0;s<25;s++)"
|
||||
"{"
|
||||
"vec2 d=gl_FragCoord.xy*2./vec2(1920,1080);"
|
||||
"float i=t(float(s+dot(d,d))),C=t(float(1-s+dot(d,d)));"
|
||||
"v+=vec4(textureLod(f,d,(.3+.7*i)*texture(f,(1.+.01*(-1.+2.*vec2(i,C)))*d).w*8).xyz,1);"
|
||||
"}"
|
||||
"v/=vec4(25);"
|
||||
"}";
|
||||
|
||||
#endif // POST_INL_
|
||||
Reference in New Issue
Block a user