From 35c09187a4778bad3a2c3748c3c000205eb584a2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Markus=20J=C3=A4rvisalo?= Date: Thu, 31 Jul 2025 14:16:29 +0300 Subject: [PATCH] turhien tiedostojen poisto --- .gitignore | 3 + _song.yml | 381 -------------------------------- song_og.yml | 381 -------------------------------- src/shaders/_fragment.frag | 439 ------------------------------------- src/shaders/fragment.inl | 162 -------------- src/shaders/post.inl | 27 --- 6 files changed, 3 insertions(+), 1390 deletions(-) delete mode 100644 _song.yml delete mode 100644 song_og.yml delete mode 100644 src/shaders/_fragment.frag delete mode 100644 src/shaders/fragment.inl delete mode 100644 src/shaders/post.inl diff --git a/.gitignore b/.gitignore index 0d6828b..0cb199e 100644 --- a/.gitignore +++ b/.gitignore @@ -3,6 +3,9 @@ ## ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore +# Omat +*.inl + # User-specific files *.suo *.user diff --git a/_song.yml b/_song.yml deleted file mode 100644 index a901ad2..0000000 --- a/_song.yml +++ /dev/null @@ -1,381 +0,0 @@ -bpm: 138 -rowsperbeat: 4 -score: - tracks: - - numvoices: 1 - order: [-1, -1, -1, -1, 0, -1, 1, -1, 0, -1, 1, -1, 2, -1, 1, -1, 3, -1, 1, -1, 2, -1, 1, -1, 4, -1, 1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 2, -1, -1, -1, 2, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 0, -1, -1, -1, 2, -1, 2, -1, 3, 5, 2, 6, 0, -1, -1, -1, 0, -1, 1, -1, 0, -1, 1, -1, 0, -1, 1, -1] - patterns: [[33, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [29, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [26, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [31, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 28, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 1, 1, 1]] - - numvoices: 1 - order: [-1, -1, -1, -1, 0, -1, 1, -1, 0, -1, 1, -1, 2, -1, 1, -1, 3, -1, 1, -1, 2, -1, 1, -1, 4, -1, 1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 2, -1, -1, -1, 2, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 0, -1, -1, -1, 5, -1, 5, -1, 6, 7, 5, 8, 9, -1, -1, -1, 9, -1, 1, -1, 9, -1, 1, -1, 0, -1, 1, -1] - patterns: [[45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [41, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [38, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [43, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [53, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [50, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 52, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1], [57, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]] - - numvoices: 1 - order: [-1, -1, -1, -1, 0, -1, 1, -1, 2, -1, 1, -1, 3, -1, 1, -1, 4, -1, 1, -1, 3, -1, 1, -1, 5, -1, 1, -1, 6, 7, 6, 7, 6, 7, 6, 8, 6, 7, 6, 7, 6, 7, 6, 7, 9, 10, 9, 10, 9, 10, 9, 10, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 5, -1, 3, -1, 6, 7, 6, 7, 11, 12, 9, 10, 6, 7, 6, 13, 6, 7, 6, 7, 9, 10, 9, 14, 15, 16, 9, 17, 6, 6, 6, 6, 0, -1, 1, -1, 0, -1, 1, -1, 2, -1, 1, -1] - patterns: [[57, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [53, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [50, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0], [57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 67, 0, 69, 0], [57, 0, 57, 0, 57, 0, 57, 0, 64, 1, 62, 1, 60, 1, 55, 1], [53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0], [53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 63, 0, 65, 0], [55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0], [55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 65, 0, 67, 0], [57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 69, 0, 57, 0], [53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 65, 0], [50, 0, 50, 0, 50, 0, 50, 0, 50, 0, 50, 0, 50, 0, 50, 0], [50, 0, 50, 0, 50, 0, 50, 0, 52, 0, 52, 0, 52, 0, 52, 0], [53, 0, 53, 0, 53, 0, 53, 0, 55, 0, 55, 0, 55, 0, 55, 0]] - - numvoices: 1 - order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - patterns: [[60, 1, 1, 1, 1, 1, 1, 1, 60, 1, 1, 1, 1, 1, 1, 1], [60, 1, 1, 1, 1, 1, 1, 1, 1, 1, 60, 1, 1, 1, 60, 1], [60, 1, 1, 1, 60, 1, 1, 1, 60, 1, 1, 1, 60, 1, 1, 1]] - - numvoices: 1 - order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - patterns: [[1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1, 72, 1, 1, 1], [1, 1, 1, 1, 72, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1]] - - numvoices: 1 - order: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 1, 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, -1, 4, -1] - patterns: [[88, 0, 83, 0, 84, 0, 81, 0, 88, 0, 83, 0, 84, 0, 81, 0], [91, 0, 83, 0, 84, 0, 81, 0, 91, 0, 83, 0, 84, 0, 81, 0], [89, 0, 83, 0, 84, 0, 81, 0, 89, 0, 83, 0, 84, 0, 81, 0], [45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]] - - numvoices: 1 - order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, -1, 2, 3, 4, 5, -1, 0, 6, -1, -1, 0, 6, -1, 7, 0, -1, -1, -1, 8, -1, -1, 9, -1, -1, -1, -1, 10, 7, 11, 12, 0, -1, -1, 13, 10, 7, 11, 7, 8, -1, 14, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - patterns: [[83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 84, 1, 81, 1], [1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 74, 1, 76, 1, 1, 1], [71, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1], [69, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 84, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 86, 1, 1, 1, 1, 1, 1, 1], [81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [88, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [84, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1]] - - numvoices: 1 - order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, -1, 13, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - patterns: [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 81, 83, 84, 86], [88, 83, 84, 81, 88, 83, 84, 81, 88, 83, 84, 81, 88, 83, 84, 81], [91, 83, 84, 81, 91, 83, 84, 81, 91, 83, 84, 81, 91, 83, 84, 81], [93, 83, 84, 81, 93, 83, 84, 81, 93, 83, 84, 81, 93, 83, 84, 81], [89, 81, 83, 84, 86, 88, 89, 91, 89, 81, 83, 84, 83, 84, 86, 88], [89, 79, 81, 83, 81, 83, 84, 86, 84, 86, 88, 89, 88, 84, 86, 83], [91, 88, 89, 86, 88, 84, 86, 83, 84, 81, 83, 79, 81, 77, 79, 76], [77, 74, 76, 72, 74, 71, 72, 69, 71, 67, 69, 65, 67, 69, 71, 74], [77, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 76, 1, 77, 76], [74, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 69, 71, 72, 76], [84, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1], [81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 79, 1, 1, 1], [81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]] - rowsperpattern: 16 - length: 108 -patch: - - name: 80s lead - numvoices: 2 - units: - - type: oscillator - id: 1089 - parameters: {color: 128, detune: 80, gain: 128, lfo: 0, phase: 0, shape: 64, stereo: 1, transpose: 76, type: 1, unison: 3} - - type: oscillator - id: 1090 - parameters: {color: 128, detune: 57, gain: 128, lfo: 0, phase: 0, shape: 64, stereo: 1, transpose: 64, type: 1, unison: 2} - - type: addp - id: 1091 - parameters: {stereo: 1} - - type: envelope - id: 1092 - parameters: {attack: 37, decay: 66, gain: 90, release: 54, stereo: 1, sustain: 81} - - type: mulp - id: 1098 - parameters: {stereo: 1} - - type: pan - id: 1096 - parameters: {panning: 60, stereo: 1} - - type: filter - id: 1108 - parameters: {bandpass: 0, frequency: 84, highpass: 0, lowpass: 1, negbandpass: 1, neghighpass: 0, resonance: 128, stereo: 1} - - type: gain - id: 1119 - parameters: {gain: 64, stereo: 1} - - type: filter - id: 1133 - parameters: {bandpass: 0, frequency: 10, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 88, stereo: 1} - - type: sync - id: 1141 - parameters: {} - - type: outaux - id: 1097 - parameters: {auxgain: 34, outgain: 34, stereo: 1} - - name: 80s bass - numvoices: 1 - units: - - type: oscillator - id: 3 - parameters: {color: 128, detune: 64, gain: 128, lfo: 0, phase: 64, shape: 64, stereo: 1, transpose: 64, type: 1, unison: 0} - - type: oscillator - id: 4 - parameters: {color: 128, detune: 76, gain: 128, lfo: 0, phase: 30, shape: 64, stereo: 1, transpose: 52, type: 1, unison: 1} - - type: addp - id: 1084 - parameters: {stereo: 1} - - type: envelope - id: 1085 - parameters: {attack: 0, decay: 69, gain: 100, release: 68, stereo: 1, sustain: 50} - - type: send - id: 1088 - parameters: {amount: 100, port: 0, sendpop: 0, stereo: 1, target: 1087, voice: 0} - - type: mulp - id: 1086 - parameters: {stereo: 1} - - type: distort - id: 1107 - parameters: {drive: 112, stereo: 1} - - type: filter - id: 1087 - parameters: {bandpass: 0, frequency: 30, highpass: 1, lowpass: 1, negbandpass: 1, neghighpass: 0, resonance: 40, stereo: 1} - - type: pan - id: 284 - parameters: {panning: 64, stereo: 1} - - type: gain - id: 1121 - parameters: {gain: 110, stereo: 1} - - type: outaux - id: 15 - parameters: {auxgain: 30, outgain: 30, stereo: 1} - - name: Kick - comment: 'Suggested note: C-3' - numvoices: 1 - units: - - type: envelope - id: 261 - parameters: {attack: 0, decay: 49, gain: 128, release: 0, stereo: 0, sustain: 0} - - type: noise - id: 269 - parameters: {gain: 128, shape: 74, stereo: 0} - - type: send - id: 268 - parameters: {amount: 96, port: 0, sendpop: 1, stereo: 0, target: 262, voice: 0} - - type: oscillator - id: 262 - parameters: {color: 128, detune: 64, gain: 128, phase: 0, shape: 64, stereo: 0, transpose: 57, type: 0, unison: 0} - - type: filter - id: 281 - parameters: {bandpass: 0, frequency: 91, highpass: 0, lowpass: 0, negbandpass: 1, neghighpass: 1, resonance: 98, stereo: 0} - - type: mulp - id: 263 - parameters: {stereo: 0} - - type: envelope - id: 280 - parameters: {attack: 0, decay: 64, gain: 80, release: 64, stereo: 0, sustain: 0} - - type: send - id: 1110 - parameters: {amount: 75, port: 0, sendpop: 1, stereo: 0, target: 277, voice: 0} - - type: noise - id: 275 - parameters: {gain: 72, shape: 24, stereo: 0} - - type: send - id: 276 - parameters: {amount: 84, port: 0, sendpop: 1, stereo: 0, target: 277, voice: 0} - - type: envelope - id: 274 - parameters: {attack: 45, decay: 70, gain: 128, release: 0, stereo: 0, sustain: 0} - - type: send - id: 1118 - parameters: {amount: 0, port: 0, sendpop: 0, stereo: 0, target: 1119, voice: 0} - - type: send - id: 1122 - parameters: {amount: 0, port: 0, sendpop: 0, stereo: 0, target: 1121, voice: 0} - - type: send - id: 1124 - parameters: {amount: 32, port: 0, sendpop: 0, stereo: 0, target: 1123, voice: 0} - - type: oscillator - id: 277 - parameters: {color: 128, detune: 64, gain: 128, phase: 0, shape: 64, stereo: 0, transpose: 45, type: 0} - - type: mulp - id: 279 - parameters: {stereo: 0} - - type: addp - id: 271 - parameters: {stereo: 0} - - type: pan - id: 294 - parameters: {panning: 64, stereo: 0} - - type: filter - id: 1132 - parameters: {bandpass: 0, frequency: 11, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 128, stereo: 1} - - type: outaux - id: 266 - parameters: {auxgain: 14, outgain: 50, stereo: 1} - - type: oscillator - id: 1134 - parameters: {color: 64, detune: 64, gain: 128, lfo: 1, phase: 0, shape: 64, stereo: 0, transpose: 52, type: 0} - - type: sync - id: 1135 - parameters: {} - - type: pop - id: 1136 - parameters: {stereo: 0} - - name: snare edm 3 - comment: 'Suggested range: E-4' - numvoices: 1 - units: - - type: envelope - id: 217 - parameters: {attack: 0, decay: 67, gain: 29, release: 0, stereo: 0, sustain: 0} - - type: oscillator - id: 218 - parameters: {color: 128, detune: 64, gain: 80, lfo: 0, phase: 0, shape: 64, stereo: 0, transpose: 57, type: 0, unison: 0} - - type: mulp - id: 221 - parameters: {stereo: 0} - - type: envelope - id: 222 - parameters: {attack: 0, decay: 69, gain: 54, release: 0, stereo: 0, sustain: 0} - - type: noise - id: 223 - parameters: {gain: 31, shape: 14, stereo: 0} - - type: mulp - id: 224 - parameters: {stereo: 0} - - type: filter - id: 201 - parameters: {bandpass: 0, frequency: 78, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 127, stereo: 0} - - type: filter - id: 225 - parameters: {bandpass: 0, frequency: 122, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 0, resonance: 112, stereo: 0} - - type: addp - id: 226 - parameters: {stereo: 0} - - type: distort - id: 338 - parameters: {drive: 108, stereo: 0} - - type: pan - id: 231 - parameters: {panning: 63, stereo: 0} - - type: outaux - id: 232 - parameters: {auxgain: 52, outgain: 58, stereo: 1} - - type: envelope - id: 233 - parameters: {attack: 37, decay: 47, gain: 128, release: 0, stereo: 0, sustain: 0} - - type: send - id: 234 - parameters: {amount: 69, port: 0, sendpop: 1, target: 218} - - type: envelope - id: 235 - parameters: {attack: 53, decay: 58, gain: 128, release: 0, stereo: 0, sustain: 0} - - type: send - id: 236 - parameters: {amount: 0, port: 0, sendpop: 1, target: 201} - - type: envelope - id: 237 - parameters: {attack: 53, decay: 73, gain: 128, release: 0, stereo: 0, sustain: 0} - - type: send - id: 238 - parameters: {amount: 32, port: 0, sendpop: 1, target: 202} - - name: SuperSaw 4 - comment: Automate filter frequency for the classic trance sound - numvoices: 1 - units: - - type: envelope - id: 1109 - parameters: {attack: 0, decay: 0, gain: 64, release: 64, stereo: 0, sustain: 85} - - type: oscillator - id: 1099 - parameters: {color: 128, detune: 96, gain: 64, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3} - - type: oscillator - id: 12 - parameters: {color: 128, detune: 77, gain: 80, lfo: 0, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3} - - type: addp - id: 13 - parameters: {stereo: 0} - - type: mulp - id: 16 - parameters: {stereo: 0} - - type: envelope - id: 17 - parameters: {attack: 18, decay: 67, gain: 64, release: 64, stereo: 0, sustain: 99} - - type: oscillator - id: 18 - parameters: {color: 128, detune: 46, gain: 81, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3} - - type: oscillator - id: 19 - parameters: {color: 128, detune: 38, gain: 76, lfo: 0, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3} - - type: addp - id: 20 - parameters: {stereo: 0} - - type: mulp - id: 23 - parameters: {stereo: 0} - - type: gain - id: 1123 - parameters: {gain: 120, stereo: 1} - - type: delay - id: 24 - parameters: {damp: 0, dry: 0, feedback: 0, notetracking: 0, pregain: 128, stereo: 0} - varargs: [420] - - type: delay - id: 29 - parameters: {damp: 0, dry: 71, feedback: 32, notetracking: 2, pregain: 71, stereo: 1} - varargs: [32, 36] - - type: loadnote - id: 1140 - parameters: {stereo: 0} - - type: sync - id: 1138 - parameters: {} - - type: pop - id: 1139 - parameters: {stereo: 0} - - type: outaux - id: 30 - parameters: {auxgain: 23, outgain: 25, stereo: 1} - - name: pad - numvoices: 1 - units: - - type: envelope - id: 1 - parameters: {attack: 72, decay: 96, gain: 128, release: 88, stereo: 0, sustain: 96} - - type: send - id: 2 - parameters: {amount: 64, port: 4, sendpop: 0, target: 1} - - type: oscillator - id: 1125 - parameters: {color: 80, detune: 60, gain: 128, lfo: 0, phase: 32, shape: 64, stereo: 0, transpose: 64, type: 2} - - type: oscillator - id: 1126 - parameters: {color: 96, detune: 72, gain: 128, lfo: 0, phase: 32, shape: 64, stereo: 0, transpose: 64, type: 1} - - type: oscillator - id: 5 - parameters: {color: 128, detune: 64, gain: 128, lfo: 1, phase: 0, shape: 90, stereo: 0, transpose: 32, type: 0} - - type: send - id: 6 - parameters: {amount: 68, port: 1, sendpop: 0, target: 1125} - - type: send - id: 78 - parameters: {amount: 61, port: 1, sendpop: 1, target: 1126} - - type: addp - id: 80 - parameters: {stereo: 0} - - type: mulp - id: 10 - parameters: {stereo: 0} - - type: filter - id: 11 - parameters: {bandpass: 0, frequency: 26, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 128, stereo: 0} - - type: filter - id: 1127 - parameters: {bandpass: 0, frequency: 64, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 0, resonance: 64, stereo: 0} - - type: distort - id: 1128 - parameters: {drive: 109, stereo: 0} - - type: pan - id: 1129 - parameters: {panning: 64, stereo: 0} - - type: delay - id: 1130 - parameters: {damp: 64, dry: 128, feedback: 96, notetracking: 2, pregain: 96, stereo: 1} - varargs: [24, 48] - - type: outaux - id: 1131 - parameters: {auxgain: 15, outgain: 15, stereo: 1} - - name: HappyLead - numvoices: 1 - units: - - type: oscillator - id: 164 - parameters: {color: 84, detune: 62, gain: 128, lfo: 0, phase: 0, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 0} - - type: oscillator - id: 165 - parameters: {color: 128, detune: 62, gain: 92, lfo: 0, phase: 0, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 2} - - type: addp - id: 166 - parameters: {stereo: 0} - - type: envelope - id: 163 - parameters: {attack: 44, decay: 64, gain: 72, release: 64, stereo: 0, sustain: 92} - - type: mulp - id: 167 - parameters: {stereo: 0} - - type: pan - id: 168 - parameters: {panning: 60, stereo: 0} - - type: delay - id: 169 - parameters: {damp: 0, dry: 64, feedback: 64, notetracking: 0, pregain: 54, stereo: 1} - varargs: [12550, 24402, 21265, 32419] - - type: outaux - id: 172 - parameters: {auxgain: 64, outgain: 64, stereo: 1} - - name: Global - numvoices: 1 - units: - - type: in - id: 7 - parameters: {channel: 2, stereo: 1} - - type: delay - id: 8 - parameters: {damp: 25, dry: 0, feedback: 120, notetracking: 0, pregain: 40, stereo: 1} - varargs: [1116, 1188, 1276, 1356, 1422, 1492, 1556, 1618, 1140, 1212, 1300, 1380, 1446, 1516, 1580, 1642] - - type: out - id: 9 - parameters: {gain: 64, stereo: 1} diff --git a/song_og.yml b/song_og.yml deleted file mode 100644 index a901ad2..0000000 --- a/song_og.yml +++ /dev/null @@ -1,381 +0,0 @@ -bpm: 138 -rowsperbeat: 4 -score: - tracks: - - numvoices: 1 - order: [-1, -1, -1, -1, 0, -1, 1, -1, 0, -1, 1, -1, 2, -1, 1, -1, 3, -1, 1, -1, 2, -1, 1, -1, 4, -1, 1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 2, -1, -1, -1, 2, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 0, -1, -1, -1, 2, -1, 2, -1, 3, 5, 2, 6, 0, -1, -1, -1, 0, -1, 1, -1, 0, -1, 1, -1, 0, -1, 1, -1] - patterns: [[33, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [29, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [26, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [31, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 28, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 1, 1, 1]] - - numvoices: 1 - order: [-1, -1, -1, -1, 0, -1, 1, -1, 0, -1, 1, -1, 2, -1, 1, -1, 3, -1, 1, -1, 2, -1, 1, -1, 4, -1, 1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 2, -1, -1, -1, 2, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 4, -1, 2, -1, 0, -1, -1, -1, 0, -1, -1, -1, 5, -1, 5, -1, 6, 7, 5, 8, 9, -1, -1, -1, 9, -1, 1, -1, 9, -1, 1, -1, 0, -1, 1, -1] - patterns: [[45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [41, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [38, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [43, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [53, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [50, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 52, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1], [57, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]] - - numvoices: 1 - order: [-1, -1, -1, -1, 0, -1, 1, -1, 2, -1, 1, -1, 3, -1, 1, -1, 4, -1, 1, -1, 3, -1, 1, -1, 5, -1, 1, -1, 6, 7, 6, 7, 6, 7, 6, 8, 6, 7, 6, 7, 6, 7, 6, 7, 9, 10, 9, 10, 9, 10, 9, 10, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 5, -1, 3, -1, 6, 7, 6, 7, 11, 12, 9, 10, 6, 7, 6, 13, 6, 7, 6, 7, 9, 10, 9, 14, 15, 16, 9, 17, 6, 6, 6, 6, 0, -1, 1, -1, 0, -1, 1, -1, 2, -1, 1, -1] - patterns: [[57, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [53, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [50, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0], [57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 67, 0, 69, 0], [57, 0, 57, 0, 57, 0, 57, 0, 64, 1, 62, 1, 60, 1, 55, 1], [53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0], [53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 63, 0, 65, 0], [55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0], [55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 65, 0, 67, 0], [57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 57, 0, 69, 0, 57, 0], [53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 53, 0, 65, 0], [50, 0, 50, 0, 50, 0, 50, 0, 50, 0, 50, 0, 50, 0, 50, 0], [50, 0, 50, 0, 50, 0, 50, 0, 52, 0, 52, 0, 52, 0, 52, 0], [53, 0, 53, 0, 53, 0, 53, 0, 55, 0, 55, 0, 55, 0, 55, 0]] - - numvoices: 1 - order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - patterns: [[60, 1, 1, 1, 1, 1, 1, 1, 60, 1, 1, 1, 1, 1, 1, 1], [60, 1, 1, 1, 1, 1, 1, 1, 1, 1, 60, 1, 1, 1, 60, 1], [60, 1, 1, 1, 60, 1, 1, 1, 60, 1, 1, 1, 60, 1, 1, 1]] - - numvoices: 1 - order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - patterns: [[1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1, 72, 1, 1, 1], [1, 1, 1, 1, 72, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1]] - - numvoices: 1 - order: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 1, 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, -1, 4, -1] - patterns: [[88, 0, 83, 0, 84, 0, 81, 0, 88, 0, 83, 0, 84, 0, 81, 0], [91, 0, 83, 0, 84, 0, 81, 0, 91, 0, 83, 0, 84, 0, 81, 0], [89, 0, 83, 0, 84, 0, 81, 0, 89, 0, 83, 0, 84, 0, 81, 0], [45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]] - - numvoices: 1 - order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, -1, 2, 3, 4, 5, -1, 0, 6, -1, -1, 0, 6, -1, 7, 0, -1, -1, -1, 8, -1, -1, 9, -1, -1, -1, -1, 10, 7, 11, 12, 0, -1, -1, 13, 10, 7, 11, 7, 8, -1, 14, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - patterns: [[83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 84, 1, 81, 1], [1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 74, 1, 76, 1, 1, 1], [71, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 72, 1, 1, 1], [69, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 84, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 86, 1, 1, 1, 1, 1, 1, 1], [81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [88, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [84, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1]] - - numvoices: 1 - order: [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, -1, 13, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - patterns: [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 81, 83, 84, 86], [88, 83, 84, 81, 88, 83, 84, 81, 88, 83, 84, 81, 88, 83, 84, 81], [91, 83, 84, 81, 91, 83, 84, 81, 91, 83, 84, 81, 91, 83, 84, 81], [93, 83, 84, 81, 93, 83, 84, 81, 93, 83, 84, 81, 93, 83, 84, 81], [89, 81, 83, 84, 86, 88, 89, 91, 89, 81, 83, 84, 83, 84, 86, 88], [89, 79, 81, 83, 81, 83, 84, 86, 84, 86, 88, 89, 88, 84, 86, 83], [91, 88, 89, 86, 88, 84, 86, 83, 84, 81, 83, 79, 81, 77, 79, 76], [77, 74, 76, 72, 74, 71, 72, 69, 71, 67, 69, 65, 67, 69, 71, 74], [77, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 76, 1, 77, 76], [74, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 69, 71, 72, 76], [84, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1], [81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 79, 1, 1, 1], [81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]] - rowsperpattern: 16 - length: 108 -patch: - - name: 80s lead - numvoices: 2 - units: - - type: oscillator - id: 1089 - parameters: {color: 128, detune: 80, gain: 128, lfo: 0, phase: 0, shape: 64, stereo: 1, transpose: 76, type: 1, unison: 3} - - type: oscillator - id: 1090 - parameters: {color: 128, detune: 57, gain: 128, lfo: 0, phase: 0, shape: 64, stereo: 1, transpose: 64, type: 1, unison: 2} - - type: addp - id: 1091 - parameters: {stereo: 1} - - type: envelope - id: 1092 - parameters: {attack: 37, decay: 66, gain: 90, release: 54, stereo: 1, sustain: 81} - - type: mulp - id: 1098 - parameters: {stereo: 1} - - type: pan - id: 1096 - parameters: {panning: 60, stereo: 1} - - type: filter - id: 1108 - parameters: {bandpass: 0, frequency: 84, highpass: 0, lowpass: 1, negbandpass: 1, neghighpass: 0, resonance: 128, stereo: 1} - - type: gain - id: 1119 - parameters: {gain: 64, stereo: 1} - - type: filter - id: 1133 - parameters: {bandpass: 0, frequency: 10, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 88, stereo: 1} - - type: sync - id: 1141 - parameters: {} - - type: outaux - id: 1097 - parameters: {auxgain: 34, outgain: 34, stereo: 1} - - name: 80s bass - numvoices: 1 - units: - - type: oscillator - id: 3 - parameters: {color: 128, detune: 64, gain: 128, lfo: 0, phase: 64, shape: 64, stereo: 1, transpose: 64, type: 1, unison: 0} - - type: oscillator - id: 4 - parameters: {color: 128, detune: 76, gain: 128, lfo: 0, phase: 30, shape: 64, stereo: 1, transpose: 52, type: 1, unison: 1} - - type: addp - id: 1084 - parameters: {stereo: 1} - - type: envelope - id: 1085 - parameters: {attack: 0, decay: 69, gain: 100, release: 68, stereo: 1, sustain: 50} - - type: send - id: 1088 - parameters: {amount: 100, port: 0, sendpop: 0, stereo: 1, target: 1087, voice: 0} - - type: mulp - id: 1086 - parameters: {stereo: 1} - - type: distort - id: 1107 - parameters: {drive: 112, stereo: 1} - - type: filter - id: 1087 - parameters: {bandpass: 0, frequency: 30, highpass: 1, lowpass: 1, negbandpass: 1, neghighpass: 0, resonance: 40, stereo: 1} - - type: pan - id: 284 - parameters: {panning: 64, stereo: 1} - - type: gain - id: 1121 - parameters: {gain: 110, stereo: 1} - - type: outaux - id: 15 - parameters: {auxgain: 30, outgain: 30, stereo: 1} - - name: Kick - comment: 'Suggested note: C-3' - numvoices: 1 - units: - - type: envelope - id: 261 - parameters: {attack: 0, decay: 49, gain: 128, release: 0, stereo: 0, sustain: 0} - - type: noise - id: 269 - parameters: {gain: 128, shape: 74, stereo: 0} - - type: send - id: 268 - parameters: {amount: 96, port: 0, sendpop: 1, stereo: 0, target: 262, voice: 0} - - type: oscillator - id: 262 - parameters: {color: 128, detune: 64, gain: 128, phase: 0, shape: 64, stereo: 0, transpose: 57, type: 0, unison: 0} - - type: filter - id: 281 - parameters: {bandpass: 0, frequency: 91, highpass: 0, lowpass: 0, negbandpass: 1, neghighpass: 1, resonance: 98, stereo: 0} - - type: mulp - id: 263 - parameters: {stereo: 0} - - type: envelope - id: 280 - parameters: {attack: 0, decay: 64, gain: 80, release: 64, stereo: 0, sustain: 0} - - type: send - id: 1110 - parameters: {amount: 75, port: 0, sendpop: 1, stereo: 0, target: 277, voice: 0} - - type: noise - id: 275 - parameters: {gain: 72, shape: 24, stereo: 0} - - type: send - id: 276 - parameters: {amount: 84, port: 0, sendpop: 1, stereo: 0, target: 277, voice: 0} - - type: envelope - id: 274 - parameters: {attack: 45, decay: 70, gain: 128, release: 0, stereo: 0, sustain: 0} - - type: send - id: 1118 - parameters: {amount: 0, port: 0, sendpop: 0, stereo: 0, target: 1119, voice: 0} - - type: send - id: 1122 - parameters: {amount: 0, port: 0, sendpop: 0, stereo: 0, target: 1121, voice: 0} - - type: send - id: 1124 - parameters: {amount: 32, port: 0, sendpop: 0, stereo: 0, target: 1123, voice: 0} - - type: oscillator - id: 277 - parameters: {color: 128, detune: 64, gain: 128, phase: 0, shape: 64, stereo: 0, transpose: 45, type: 0} - - type: mulp - id: 279 - parameters: {stereo: 0} - - type: addp - id: 271 - parameters: {stereo: 0} - - type: pan - id: 294 - parameters: {panning: 64, stereo: 0} - - type: filter - id: 1132 - parameters: {bandpass: 0, frequency: 11, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 128, stereo: 1} - - type: outaux - id: 266 - parameters: {auxgain: 14, outgain: 50, stereo: 1} - - type: oscillator - id: 1134 - parameters: {color: 64, detune: 64, gain: 128, lfo: 1, phase: 0, shape: 64, stereo: 0, transpose: 52, type: 0} - - type: sync - id: 1135 - parameters: {} - - type: pop - id: 1136 - parameters: {stereo: 0} - - name: snare edm 3 - comment: 'Suggested range: E-4' - numvoices: 1 - units: - - type: envelope - id: 217 - parameters: {attack: 0, decay: 67, gain: 29, release: 0, stereo: 0, sustain: 0} - - type: oscillator - id: 218 - parameters: {color: 128, detune: 64, gain: 80, lfo: 0, phase: 0, shape: 64, stereo: 0, transpose: 57, type: 0, unison: 0} - - type: mulp - id: 221 - parameters: {stereo: 0} - - type: envelope - id: 222 - parameters: {attack: 0, decay: 69, gain: 54, release: 0, stereo: 0, sustain: 0} - - type: noise - id: 223 - parameters: {gain: 31, shape: 14, stereo: 0} - - type: mulp - id: 224 - parameters: {stereo: 0} - - type: filter - id: 201 - parameters: {bandpass: 0, frequency: 78, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 127, stereo: 0} - - type: filter - id: 225 - parameters: {bandpass: 0, frequency: 122, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 0, resonance: 112, stereo: 0} - - type: addp - id: 226 - parameters: {stereo: 0} - - type: distort - id: 338 - parameters: {drive: 108, stereo: 0} - - type: pan - id: 231 - parameters: {panning: 63, stereo: 0} - - type: outaux - id: 232 - parameters: {auxgain: 52, outgain: 58, stereo: 1} - - type: envelope - id: 233 - parameters: {attack: 37, decay: 47, gain: 128, release: 0, stereo: 0, sustain: 0} - - type: send - id: 234 - parameters: {amount: 69, port: 0, sendpop: 1, target: 218} - - type: envelope - id: 235 - parameters: {attack: 53, decay: 58, gain: 128, release: 0, stereo: 0, sustain: 0} - - type: send - id: 236 - parameters: {amount: 0, port: 0, sendpop: 1, target: 201} - - type: envelope - id: 237 - parameters: {attack: 53, decay: 73, gain: 128, release: 0, stereo: 0, sustain: 0} - - type: send - id: 238 - parameters: {amount: 32, port: 0, sendpop: 1, target: 202} - - name: SuperSaw 4 - comment: Automate filter frequency for the classic trance sound - numvoices: 1 - units: - - type: envelope - id: 1109 - parameters: {attack: 0, decay: 0, gain: 64, release: 64, stereo: 0, sustain: 85} - - type: oscillator - id: 1099 - parameters: {color: 128, detune: 96, gain: 64, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3} - - type: oscillator - id: 12 - parameters: {color: 128, detune: 77, gain: 80, lfo: 0, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3} - - type: addp - id: 13 - parameters: {stereo: 0} - - type: mulp - id: 16 - parameters: {stereo: 0} - - type: envelope - id: 17 - parameters: {attack: 18, decay: 67, gain: 64, release: 64, stereo: 0, sustain: 99} - - type: oscillator - id: 18 - parameters: {color: 128, detune: 46, gain: 81, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3} - - type: oscillator - id: 19 - parameters: {color: 128, detune: 38, gain: 76, lfo: 0, phase: 64, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 3} - - type: addp - id: 20 - parameters: {stereo: 0} - - type: mulp - id: 23 - parameters: {stereo: 0} - - type: gain - id: 1123 - parameters: {gain: 120, stereo: 1} - - type: delay - id: 24 - parameters: {damp: 0, dry: 0, feedback: 0, notetracking: 0, pregain: 128, stereo: 0} - varargs: [420] - - type: delay - id: 29 - parameters: {damp: 0, dry: 71, feedback: 32, notetracking: 2, pregain: 71, stereo: 1} - varargs: [32, 36] - - type: loadnote - id: 1140 - parameters: {stereo: 0} - - type: sync - id: 1138 - parameters: {} - - type: pop - id: 1139 - parameters: {stereo: 0} - - type: outaux - id: 30 - parameters: {auxgain: 23, outgain: 25, stereo: 1} - - name: pad - numvoices: 1 - units: - - type: envelope - id: 1 - parameters: {attack: 72, decay: 96, gain: 128, release: 88, stereo: 0, sustain: 96} - - type: send - id: 2 - parameters: {amount: 64, port: 4, sendpop: 0, target: 1} - - type: oscillator - id: 1125 - parameters: {color: 80, detune: 60, gain: 128, lfo: 0, phase: 32, shape: 64, stereo: 0, transpose: 64, type: 2} - - type: oscillator - id: 1126 - parameters: {color: 96, detune: 72, gain: 128, lfo: 0, phase: 32, shape: 64, stereo: 0, transpose: 64, type: 1} - - type: oscillator - id: 5 - parameters: {color: 128, detune: 64, gain: 128, lfo: 1, phase: 0, shape: 90, stereo: 0, transpose: 32, type: 0} - - type: send - id: 6 - parameters: {amount: 68, port: 1, sendpop: 0, target: 1125} - - type: send - id: 78 - parameters: {amount: 61, port: 1, sendpop: 1, target: 1126} - - type: addp - id: 80 - parameters: {stereo: 0} - - type: mulp - id: 10 - parameters: {stereo: 0} - - type: filter - id: 11 - parameters: {bandpass: 0, frequency: 26, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 1, resonance: 128, stereo: 0} - - type: filter - id: 1127 - parameters: {bandpass: 0, frequency: 64, highpass: 0, lowpass: 1, negbandpass: 0, neghighpass: 0, resonance: 64, stereo: 0} - - type: distort - id: 1128 - parameters: {drive: 109, stereo: 0} - - type: pan - id: 1129 - parameters: {panning: 64, stereo: 0} - - type: delay - id: 1130 - parameters: {damp: 64, dry: 128, feedback: 96, notetracking: 2, pregain: 96, stereo: 1} - varargs: [24, 48] - - type: outaux - id: 1131 - parameters: {auxgain: 15, outgain: 15, stereo: 1} - - name: HappyLead - numvoices: 1 - units: - - type: oscillator - id: 164 - parameters: {color: 84, detune: 62, gain: 128, lfo: 0, phase: 0, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 0} - - type: oscillator - id: 165 - parameters: {color: 128, detune: 62, gain: 92, lfo: 0, phase: 0, shape: 64, stereo: 0, transpose: 64, type: 1, unison: 2} - - type: addp - id: 166 - parameters: {stereo: 0} - - type: envelope - id: 163 - parameters: {attack: 44, decay: 64, gain: 72, release: 64, stereo: 0, sustain: 92} - - type: mulp - id: 167 - parameters: {stereo: 0} - - type: pan - id: 168 - parameters: {panning: 60, stereo: 0} - - type: delay - id: 169 - parameters: {damp: 0, dry: 64, feedback: 64, notetracking: 0, pregain: 54, stereo: 1} - varargs: [12550, 24402, 21265, 32419] - - type: outaux - id: 172 - parameters: {auxgain: 64, outgain: 64, stereo: 1} - - name: Global - numvoices: 1 - units: - - type: in - id: 7 - parameters: {channel: 2, stereo: 1} - - type: delay - id: 8 - parameters: {damp: 25, dry: 0, feedback: 120, notetracking: 0, pregain: 40, stereo: 1} - varargs: [1116, 1188, 1276, 1356, 1422, 1492, 1556, 1618, 1140, 1212, 1300, 1380, 1446, 1516, 1580, 1642] - - type: out - id: 9 - parameters: {gain: 64, stereo: 1} diff --git a/src/shaders/_fragment.frag b/src/shaders/_fragment.frag deleted file mode 100644 index 2629ab9..0000000 --- a/src/shaders/_fragment.frag +++ /dev/null @@ -1,439 +0,0 @@ -/* uses some snippets from: - * "Seascape" by Alexander Alekseev aka TDM - 2014 - * License Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. - * Contact: tdmaav@gmail.com - */ - -//precision mediump float; -#version 460 -uniform int m; -out vec4 o; -float u_time = m/float(44100); -const float PI = 22./7.; - -vec3 no(vec3 v) { return normalize(v); } -float cl(float a, float b, float c) { return clamp(a,b,c); } - -// Rotate -mat2 rot2D(float angle) { - float s = sin(angle), c = cos(angle); - return mat2(c, -s, s, c); -} - -float smax( float a, float b, float k ) -{ - float h = max(k-abs(a-b),0.0); - return max(a, b) + h*h*0.25/k; -} - -float hash(vec2 p, int algo) -{ - if (algo == 1) { - float h = dot(p,vec2(127.1,311.7)); - return fract(sin(h)*43758.5453123); - } - p = 50. * fract( p*0.3183099); - return fract( p.x*p.y*(p.x+p.y) ); -} - -float noise(vec2 p, float scale, int a) -{ - vec2 i = floor( p ), - f = fract( p ), - u = f*f*(3.-2.*f); - float sc = scale; - if (a == 1) sc = 2.; - return -scale+sc*mix( mix( hash( i + vec2(0.), a), - hash( i + vec2(1.0,0.0), a ), u.x), - mix( hash( i + vec2(0.0,1.0), a), - hash( i + vec2(1.), a), u.x), u.y); -} - -///////////////// -// GEOMETRY // -///////////////// -/*float sdSphere(vec3 p, float r) { - return length(p)-r; -}*/ - -float sdCappedCylinder( vec3 p, float h, float r ) -{ - vec2 d = abs(vec2(length(p.xy),p.z)) - vec2(r,h); - return min(max(d.x,d.y),0.0) + length(max(d,0.0)); -} - -float sdBox2(vec3 p, vec3 b) { - vec3 q = abs(p) - b; - return length(max(q,0.)) + min(max(q.x,max(q.y,q.z)),0.); -} - -float sdTriPrism( vec3 p, vec2 h, float rot ) -{ - p.xy *= rot2D(rot); - vec3 q = abs(p); - return max(q.z-h.y,max(q.x*.866025+p.y*.5,-p.y)-h.x*.5); -} - -float sdPyramid( vec3 p, float s) -{ - p = abs(p); - return (p.x+p.y+p.z-s)*0.577;// 35027; -} - -////////////////// -// ANIMATION // -////////////////// - -// POSITIONS -//const vec3 glyph1Pos = vec3(1.7,-1.1,0.0); -//const vec3 glyph2Pos = vec3(2.0,0.0,0.0); - -//const vec3 glyph4Pos = vec3(0.0,2.0,0.0) -//const vec3 glyph6Pos = vec3(1.5 * -1.,1.4,0.0); -//const vec3 glyph7Pos = vec3(1.7 * -1.,-1.1,0.0); - -// DELAYS -float STARTDELAY = 9., glow = 0.; - -// POSITIONS - - -// COLORS -vec3 chevronColor = vec3(0.36, 0.9, 0.0); - -// with duration d, startTime s and speed up with timeFact -float timedSine(vec3 i) { - return min((u_time - i.y)*i.z, i.x*PI); -} - -float calcFactor (float startTime) -{ - return STARTDELAY + STARTDELAY*cl(sin(timedSine(vec3(1.5, startTime, 4.)) * 0.06), -.9, .9); -} - -// Animate ring movements -vec3 ringAnim(vec3 p) { - for (float i = 0.; i < 7.; i++) { - float rotateDelay = STARTDELAY + (i * 3.), o=1.; - if(u_time > rotateDelay) { - if(mod(i,2.) >= 1.) o = -1.; - p.xy *= rot2D(calcFactor(rotateDelay)*o); - } - } - return p; -} - -// Animate prism movements -float prismAnim(vec2 i) { - if(u_time >= i.y) { - i.x += (.045*cl(sin((timedSine(vec3(3., i.y, 40.)) * .4)),-.8, .8)); - } - return i.x; -} - -////////////// -// SCENE // -////////////// -float sea_octave(vec2 uv, float choppy) { - uv += noise(uv, 1., 1); - vec2 wv = 1.0-abs(sin(uv)); - wv = mix(wv, abs(cos(uv)),wv); - return pow(1.0-pow(wv.x * wv.y,0.65),choppy); -} - -vec3 map(vec3 p, int displace) -{ - float mat = 0., glo = 1e3, - // Ring boxes - an = PI/12., - step, - anRot = floor(atan(p.y,p.x)/an + .5)*an; - vec3 q = p; - q.xy = rot2D(anRot)*q.xy; - float d = length(max(abs(q.xy - vec2(1.8,0.))-vec2(0.24,0.14),0.)) - .02, - - // Main ring - d2 = abs(length(p.xy) - 1.8) - .2; - d = min(d,d2); - - // Inner ring - d2 = smax( abs(length(p.xy) - 1.75) - .08, abs(p.z - .1)-.04, .005 ); - d = max(-d2,d); - - // Depth slice rings - d = smax( d, abs(p.z)-.1, .02 ); - - //Rotating glyphs - vec3 p2 = ringAnim(p), q2=p2; - an = PI/16.; - q2.xy = rot2D(floor((atan(p2.y,p2.x)/an) + .5)*an)*q2.xy; - d2 = sdBox2( q2.xyz - vec3(1.75,0.,0.), vec3(.04, .14, .05) ) - .02 + noise(p.xy*100.,1e-3,0); - d = min(d, d2); - if (d==d2) mat = 6.; - - // Gate Base - d2 = 1e3; - float stepDist = 1.5, h = 0.0, d3, choppy=4., freq=0.6, amp=.2; - for(int i = 0; i < 4; i++) { - step = sdBox2(vec3(p.x,p.y+stepDist+0.05,p.z), vec3(2., .2,stepDist)) - .05; - d2 = min(d2, step); - stepDist += .2; - } - d2 += noise(p.xz * 50.+200., .007, 0); - d = min(d, d2); - if (d==d2) mat = 2.0; - - if (displace == 1) { - vec2 uv = p.xy; - for(int i = 0; i < 4; i++) { - d3 = sea_octave((uv+u_time)*freq,choppy); - d3 += sea_octave((uv-u_time)*freq,choppy); - h += d3 * amp; - uv *= mat2(1.6,1.2,-1.2,1.6); freq *= 1.9; amp *= 0.22; - choppy = mix(choppy,1.0,0.4); - } - } - d2 = max(-sdCappedCylinder(p, 2.0, min((1.7 - (u_time - 28.9)*2.5),2.3)), sdCappedCylinder(p, .025, 1.6) - h*0.15); - d2 = max(d2, sdCappedCylinder ( p, 0.3, 1.7)); - d = min(d, d2); - if (d==d2) { - mat = 1.0; - } - - // sand - d2 = (p.y +3.7) + noise((vec2((p.x),(p.z*.44-40.))*.04)+100., 20., 0) + .25*sin(p.z*.5+u_time); - d = min(d,d2); - if (d==d2) mat = 3.0; - - // pyradmid - d2 = sdPyramid(p+vec3(-75., 0., 100.), 60.); - d = min(d, d2); - if (d==d2) mat=3.; - // Prisms - for(float i = 0.; i < 8.; i++ ) { - q = p; - anRot = 24.67 / (PI * 2.) + (i+1.) * PI / 4.; - - // Nudge first and the last prism out of the ground - if (i == 1.) anRot += .2; - if (i == 7.) anRot -= .2; - q.xy = rot2D(anRot) * q.xy; - float rotateDelay = STARTDELAY + (i - 1.) * 3. + 1.5; - // We can now call each prism by it's index - // draw all except the middle bottom prism - if (i > 0.) { - q.x -= 1.95; - vec3 q2 = q; // new point for movable parts - if(u_time > rotateDelay) q2.x = prismAnim(vec2(q2.x, rotateDelay)); - float prismTop = sdTriPrism(vec3(q.x - .06, q.y, q.z), vec2(.1,.15), .5) -.01; - d2 = max(-sdTriPrism(vec3(q2.x - .14, q2.y - 0. , q2.z), vec2(.22), .5) - .01 , sdTriPrism(vec3(q2.x, q2.y, q2.z ), vec2(.2,.12), .5) - .02); - d2 = min(d2, prismTop); - d = min(d, d2); - // glyph locking thing material - if (d == d2) mat = 4.; - // glyph locking prism material - if( d == prismTop) if(u_time > rotateDelay + .2) { - mat = 5.; - glo = min(d2, prismTop); - } - } - } - - return vec3( d, mat, glo); -} - -//////////////// -// DRAWING // -//////////////// - -float rayMarch(vec3 ro, vec3 rd, int a) { - vec3 d; - float t = 0.; // total distance travelled - // Raymarching - for (int i = 0; i < 100; i++) { - d = map(ro + rd * t, 0); // Get distance to objects - if (a==0&&d.z<0.3) glow += pow(0.01/d.z,0.8)*0.6; - t += d.x; // "march" the ray - if (d.x < 1e-3 || t > 500.) break; - } - return t; -} - -vec3 getNormal(vec3 p) { - vec2 e = vec2(.01, 0.); - vec3 n = map(p, 1).x - vec3( - map(p-e.xyy,1).x, - map(p-e.yxy,1).x, - map(p-e.yyx,1).x); - return no(n); -} - -float getLight(vec3 p, vec3 lightPos, float intensity, float shadow, vec3 n, float atte) { - vec3 l = no(lightPos - p); - float len = length( lightPos - p ); // Distance from the light to the surface point. - float dif = cl(dot(n, l)*intensity, 0., intensity) * 1.0 / (1.0 + atte*len), - d = rayMarch(p+n*.0025, l, 1); - if(d 7.5) cPos += vec3(0., cl(7.5-u_time,-1.,0.), 0.); - // close up shot for 1st glyph lock - if (u_time > 10.5) cPos = vec3(2.,-1.,1.); - // zoom away for 2nd glyph animation - if (u_time > 12.) cPos = vec3(-1., -.7, 4.); - if (u_time > 14.5) { - cPos = vec3(0., 0., 4.); - cPos.yz *= rot2D(-0.6-(cos(u_time-15.))*0.05); - cPos.xz *= rot2D(sin((u_time-16.5)*0.1)); - } - if (u_time > 23.5) - { - cPos = vec3(3., -.7, 4.); - } - if (u_time > 32.5) - { - cPos = vec3(-20.,10.,50.); - } - if (u_time > 36.5) { - cPos = vec3(3., -.7, 4.); - cPos.yz *= rot2D(((1.-cos(u_time-36.5))*-0.025)); - cPos.xz *= rot2D(sin((u_time-36.5)*0.07)); - } - - return cPos; -} - -vec3 cameraPointAt() { - vec3 p = vec3(0., -.5, 0.); - // look at 1st glyph - if (u_time > 10.5) p = vec3(1.7,-1.1,0.); - // look gate at distance - if(u_time > 12.) p = vec3(0.); - if(u_time > 14.5) p = mix(vec3(1.5,1.4,0.0),vec3(-1.5,1.4,0.0), (u_time-16.5)*0.13); - if(u_time > 23.5) p = vec3(0.); - return p; -} - -// flash screen with glyph color when it is locked -vec3 colorFlashesAnim(vec3 col) { - if(u_time > 10.75) { - float x = smoothstep(-1.,.8,sin((timedSine(vec3(.8, 10.75, 8.))*2.))); - col = mix(col, chevronColor * (x * 1.4), x *.76); - } - return col; -} - -vec3 addSpecular(vec3 nor, vec3 rod, float amount, float phong) -{ - return vec3(specular(nor,no(vec3(0.0,0.3,0.8)),no(rod),pow(10.,phong)))*amount; -} - -vec3 sceneGate(vec2 uv) -{ - // Initialization - vec3 ro = cameraPos(), - rd = getCameraRayDir(uv, ro, cameraPointAt(), cl((43.-u_time)*-2.,2.,25.)), - col = vec3(0.); - float d = rayMarch(ro, rd,0), mat = 0.; - - if (d < 500.) { - // Lighting - vec3 p = ro + rd * d, - n = getNormal(p); - mat = map(p,0).y; - // Light 1 Arguments - // 1: Ray starting point - // 2: Light position - // 3: Light intensity - // 4: Shadow intensity - - // Lights - col += vec3(0.82, 0.5, 0.9) * getLight(p, vec3( 10., 15., 25.), 1., .2,n,1e-10); - col += vec3(0.79, 0.66, 0.43) * getLight(p, vec3( 4., 2., -15.), 1., 1.,n,1e-10); - col += vec3(0.0, 0.06, 0.7) * getLight(p, vec3( 0., 0., 5.),cl((u_time-29.0)*100.,0.,50.), 0.0,n,3.1); - // indirect lightning -> vec3 in normalize is light direction - col += vec3(0.29, 0.28, 0.33) * cl( dot( n, no(vec3(0. , 1., 10.))), 0., 1.); - - if(mat==0.) - col *= vec3(0.2, 0.3, 0.3) + addSpecular(n,rd,.5, 2.); - if(mat==1.) - col *= getSeaColor(p, n, no(vec3(0.0,0.3,0.8)),no(rd)); - if(mat==2.) - col *= vec3(0.7, 0.7, 0.4) + noise (p.xz*3.+1.5, 0.1,0); - if(mat==3.) - col *= vec3(.8, .8, .5) + noise(p.xz*500.+1e5, .3,0); - if(mat==4.) - col *= vec3(0.0, 0.08, 0.11) + addSpecular(n,rd,0.3,0.7); - if(mat ==5.) - col = chevronColor*0.4;// * pow(cl(1. -dot(n, -rd), 0., 1.), .3); - if(mat == 6.) - col *= vec3(0.01, 0.04, 0.06) + addSpecular(n,rd,.1, 2.5); - } - col += glow * chevronColor*.25; - return postProcess(colorFlashesAnim(applyFog(col, d, rd, vec3(0., -.1, -1.), .01))); -} - -void main() { - vec2 u_resolution = vec2(1920,1080); - vec2 qor = gl_FragCoord.xy/u_resolution.xy; - vec2 resoultion = -1.0+2.0*qor; - resoultion.x *= u_resolution.x/u_resolution.y; - o = vec4(sceneGate( resoultion ),1.); -} \ No newline at end of file diff --git a/src/shaders/fragment.inl b/src/shaders/fragment.inl deleted file mode 100644 index 9a131cb..0000000 --- a/src/shaders/fragment.inl +++ /dev/null @@ -1,162 +0,0 @@ -// Generated with Shader Minifier 1.5.1 (https://github.com/laurentlb/Shader_Minifier/) -#ifndef FRAGMENT_INL_ -# define FRAGMENT_INL_ -# define VAR_fft_output "f" -# define VAR_o "l" -# define VAR_shapes "n" -# define VAR_syncs "m" -# define VAR_test "k" -# define VAR_u_ShapesTex "y" - -const char *fragment_frag = - "#version 460\n" - "precision mediump float;" - "out vec4 l;" - "const float i=2.*acos(-1.),v=sqrt(5.)*.5+.5;" - "layout(location=0)uniform float m[11];" - "layout(location=20)uniform float f[512];" - "layout(location=600)uniform vec3 n[15];" - "layout(location=700)uniform vec3 k;" - "layout(binding=0)uniform sampler2D y;" - "mat2 s()" - "{" - "float v=sin(.5),m=cos(.5);" - "return mat2(m,-v,v,m);" - "}" - "struct HexData{vec3 local;vec2 axial;};" - "HexData s(vec3 v)" - "{" - "float m=(sqrt(3.)/3.*v.x-1./3.*v.z)/1.5,l=2./3.*v.z/1.5,x=round(m),y=round(l),t=round(-m-l),a=abs(x-m),d=abs(y-l);" - "m=abs(t+m+l);" - "if(a>d&&a>m)" - "x=-y-t;" - "else if(d>m)" - "y=-x-t;" - "m=1.5*sqrt(3.)*(x+y*.5);" - "l=2.25*y;" - "HexData i;" - "i.local=v-vec3(m,0,l);" - "i.axial=vec2(x,y);" - "return i;" - "}" - "float s(vec2 v)" - "{" - "float m=v.x,l=v.y;" - "return max(abs(m),max(abs(l),abs(-m-l)));" - "}" - "float s(vec3 v,vec2 m)" - "{" - "v.xz=abs(v.xz);" - "v.xz=vec2(v.x*.866025+v.z*.5,v.z);" - "return length(max(abs(v)-vec3(m.xyx)+.15,0.))-.15;" - "}" - "vec2 t(vec3 v)" - "{" - "float m=v.y;" - "HexData l=s(vec3(v.x,v.y-2.5,v.z));" - "vec3 i=l.local;" - "i.xz*=s();" - "float n=s(vec3(i),vec2(.85,1.+f[int(clamp(s(l.axial)+1.,0.,511.))]*4.));" - "m=n200)" - "break;" - "}" - "return vec3(x,i,f);" - "}" - "float s(vec3 v,vec3 m,float l)" - "{" - "float i=1.,x=.02;" - "for(int r=0;r<6;r++)" - "{" - "if(x>l)" - "break;" - "float n=t(v+x*m).x;" - "i=min(i,n/(4.*x));" - "x+=clamp(n,.1,.8);" - "if(i<-1.)" - "break;" - "}" - "i=max(i,-1.);" - "return.25*(1.+i)*(1.+i)*(2.-i);" - "}" - "vec3 x(vec3 v)" - "{" - "vec2 m=vec2(.01,0);" - "return normalize(vec3(t(v+m.xyy).x-t(v-m.xyy).x,t(v+m.yxy).x-t(v-m.yxy).x,t(v+m.yyx).x-t(v-m.yyx).x));" - "}" - "vec3 s(vec3 v,vec3 m,vec3 i,vec3 l,vec3 x,float f)" - "{" - "v-=i;" - "float r=length(v);" - "v=normalize(v);" - "float n=15./(1.+.09*r+.032*r*r),y=max(dot(x,v),0.);" - "l=normalize(v-l);" - "vec3 e=vec3(.04);" - "e+=(1.-e)*pow(clamp(1.-max(dot(l,v),0.),0.,1.),5.);" - "r=s(i+x*.01,v,r);" - "return(m*y*n+m*pow(max(dot(x,l),0.),mix(128.,8.,f))*n*e)*r;" - "}" - "vec3 s(vec3 v,vec3 m,vec3 i,float l)" - "{" - "float f=.01;" - "vec3 n=vec3(0);" - "if(l==0.)" - "n=vec3(.4941),f=.6;" - "else if(l==1.)" - "n=vec3(.6196,.6118,.6118),f=.7;" - "else if(l==2.)" - "n=vec3(.3255,.4784,.3255),f=.2;" - "else if(l==3.)" - "n=vec3(.2471,.3059,.6314),f=1.;" - "else if(l==4.)" - "n=vec3(.9961,1,.9922),f=.1;" - "else if(l==5.)" - "n=vec3(.9961,1,.9922),f=.3;" - "v=vec3(0)+s(vec3(0,20,10),vec3(.77,.26,.73),v,i,m,f)+s(vec3(-10,20,-10),vec3(.18,.61,.86),v,i,m,f)+vec3(.08,.62,.75)*clamp(dot(m,normalize(vec3(0,2,3)*vec3(0,1,-2))),0.,1.)*.8;" - "return n*max(vec3(0),v);" - "}" - "vec3 s(vec2 v,vec3 m)" - "{" - "m=normalize(vec3(0)-m);" - "vec3 l=normalize(cross(vec3(0,1,0),m));" - "return normalize(m+v.x*l+v.y*cross(m,l));" - "}" - "vec3 t(vec2 v)" - "{" - "vec3 l=vec3(-20.+sin(m[0]*.25)*5,abs(sin(m[0]*.25)*10)+25.,-20),i=s(v,l),f=vec3(0),n=vec3(0),t=s(l,i,n);" - "if(t.x>0.)" - "{" - "vec3 v=x(n);" - "f=s(n,v,i,t.y);" - "}" - "l=(vec3(.46,.2,.94)+vec3(.66,.64,.77)*cos(6.28318*(vec3(.91,.62,.97)*(m[0]*.5)+vec3(.26,.2,.84))))*exp(-(l+t.x*i).y/.3)*99e2;" - "f=clamp(mix(l,f+l,t.z),0.,1.);" - "return f*exp(-t.x*.01)+mix(f,mix(vec3(.2706,.2706,.2863),vec3(.2314),pow(max(dot(i,vec3(0,-.5,1.8)),0.),clamp(m[1]+m[2]+m[3],0.,1.))),1.-exp(-t.x*.01))*(1.-exp(-t.x*.01));" - "}" - "void main()" - "{" - "vec3 v=t(gl_FragCoord.xy*vec2(.00104166667,.00185185185)-1.);" - "v=pow(mix(v,smoothstep(0.,1.,v),.75),vec3(.4545));" - "l=vec4(v,1);" - "}"; - -#endif // FRAGMENT_INL_ diff --git a/src/shaders/post.inl b/src/shaders/post.inl deleted file mode 100644 index 141a0a1..0000000 --- a/src/shaders/post.inl +++ /dev/null @@ -1,27 +0,0 @@ -// Generated with Shader Minifier 1.5.1 (https://github.com/laurentlb/Shader_Minifier/) -#ifndef POST_INL_ -# define POST_INL_ -# define VAR_i "v" -# define VAR_o "f" - -const char *post_frag = - "#version 130\n" - "uniform sampler2D f;" - "out vec4 v;" - "float t(float f)" - "{" - "return fract(sin(dot(f,12.9898))*43758.5453);" - "}" - "void main()" - "{" - "v=vec4(0);" - "for(int s=0;s<25;s++)" - "{" - "vec2 d=gl_FragCoord.xy*2./vec2(1920,1080);" - "float i=t(float(s+dot(d,d))),C=t(float(1-s+dot(d,d)));" - "v+=vec4(textureLod(f,d,(.3+.7*i)*texture(f,(1.+.01*(-1.+2.*vec2(i,C)))*d).w*8).xyz,1);" - "}" - "v/=vec4(25);" - "}"; - -#endif // POST_INL_