From cf53da8e332391fe8cd5dd017c046dbc062fe53f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Markus=20J=C3=A4rvisalo?= Date: Fri, 2 Aug 2024 13:50:52 +0300 Subject: [PATCH] fix --- minified.config | 2 +- shader_minified.h | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/minified.config b/minified.config index 2330871..ca5449b 100644 --- a/minified.config +++ b/minified.config @@ -21,4 +21,4 @@ SECOND_PASS_NEGATIVE_TIME=0 USE_TEXTS=0 USE_TEXTS_UNIFORM=0 CRINKLER_ORDERTRIES=30000 -USE_RESOLUTION_UNIFORM=0 +USE_RESOLUTION_UNIFORM=1 diff --git a/shader_minified.h b/shader_minified.h index 9cc58ce..4b4381d 100644 --- a/shader_minified.h +++ b/shader_minified.h @@ -180,7 +180,7 @@ const char *__temp_cleaned_shader_glsl = "{" "m=w(v+y*i,0);" "if(f==0&&m.z<.3)" - "z+=.05/(1.+10.*pow(m.z,.5));" + "z+=pow(.01/m.z,.8)*.6;" "i+=m.x;" "if(m.x<.001||i>5e2)" "break;" @@ -285,7 +285,7 @@ const char *__temp_cleaned_shader_glsl = "if(d==6.)" "i*=vec3(.01,.04,.06)+h(y,l,.1,2.5);" "}" - "i+=z*a*3.;" + "i+=z*a*.25;" "return smoothstep(0.,1.,pow(h(mix(i,mix(vec3(.34,.11,.34),vec3(.93,.37,.16),pow(max(dot(l,vec3(0,-.1,-1)),0.),8.)),1.-exp(-c*.01)))*vec3(.9,.8,.7),vec3(.45)))+1.-vec3(f((31.-y)*.5,0.,1.));" "}" "void main()"