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teemun_uus
| Author | SHA1 | Date | |
|---|---|---|---|
| 984a15f4cd |
File diff suppressed because it is too large
Load Diff
@ -1,152 +1,336 @@
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// Generated with Shader Minifier 1.5.1 (https://github.com/laurentlb/Shader_Minifier/)
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#ifndef FRAGMENT_INL_
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# define FRAGMENT_INL_
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# define VAR_fft_output "n"
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# define VAR_o "f"
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# define VAR_syncs "m"
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# define VAR_fft_output "f"
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# define VAR_o "v"
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# define VAR_syncs "n"
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const char *fragment_frag =
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"#version 460\n"
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"precision mediump float;"
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"out vec4 f;"
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||||
"const float i=2.*acos(-1.),v=sqrt(5.)*.5+.5;"
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"layout(location=0)uniform float m[7];"
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"layout(location=8)uniform float n[512];"
|
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"float c=m[0];"
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||||
"float t(vec3 v,vec2 i)"
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"out vec4 v;"
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"layout(location=0)uniform float n[7];"
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"layout(location=8)uniform float f[512];"
|
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"float m=n[0];\n"
|
||||
"#define saturate(x)clamp(x,0.,1.)\n"
|
||||
"#define dot2(x)dot(x,x)\n"
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||||
"float d=m*.25,s=sin(d)*.5+.7;"
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"vec3 e=vec3(9.*cos(d),6.*abs(sin(d))/-.75+s,1);"
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||||
"float c=sin(d)*.075+.125;"
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"vec3 x=vec3(1,.6,.3),o=vec3(.2,.01,.6),p=vec3(.95,.93,.88),l=vec3(.05),r=vec3(0,9,21);"
|
||||
"struct Ray{vec3 origin,direction;};"
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||||
"struct Rect{vec3 center,side1,side2,side3,side4;vec3 up,right,front;vec2 halfSize;};"
|
||||
"mat3 t()"
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||||
"{"
|
||||
"v=abs(v);"
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"return max(v.y-i.y,max(v.x*sqrt(3.)*.5+v.z*.5,v.z)-i.x);"
|
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"float v=d;"
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||||
"return mat3(cos(v),-sin(v),0.,sin(v),cos(v),0.,0.,0.,1.);"
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"}"
|
||||
"float t(int v)"
|
||||
"vec3 t(vec3 v,float d)"
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||||
"{"
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||||
"v=clamp(v,0,511);"
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"float i=n[v];"
|
||||
"return log(1.+i*15.);"
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||||
"vec3 f=vec3(0,1,0);"
|
||||
"return f*cos(d)+cross(v,f)*sin(d)+v*dot(v,f)*(1.-cos(d));"
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||||
"}"
|
||||
"vec2 t(vec3 v)"
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||||
"mat3 t(vec3 v)"
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||||
"{"
|
||||
"float i=0.,f=1e9,m=0.;"
|
||||
"vec2 n=vec2(7);"
|
||||
"for(float r=0.;r<16.;r++)"
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||||
"v=normalize(vec3(0,1,0)-v);"
|
||||
"vec3 d=normalize(cross(v,vec3(0,1,0)));"
|
||||
"return mat3(d,normalize(cross(d,v)),v);"
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||||
"}"
|
||||
"Ray t(vec2 v)"
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||||
"{"
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||||
"vec3 d=r;"
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||||
"return Ray(d,normalize(t(d)*vec3(v,2.5)));"
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||||
"}"
|
||||
"void t(out Rect v)"
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||||
"{"
|
||||
"float f=d;"
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||||
"v.up=vec3(0,0,1);"
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"v.right=vec3(1,0,0);"
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"v.front=normalize(cross(v.right,v.up));"
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"v.halfSize=vec2(2.5,1.5)*(vec2(cos(f),sin(f))*.25+.75);"
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"v.center=vec3(0,6,sin(f)*4.-1.5);"
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"v.side1=v.center+v.halfSize.x*v.right+v.halfSize.y*v.up;"
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"v.side2=v.center-v.halfSize.x*v.right+v.halfSize.y*v.up;"
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"v.side3=v.center-v.halfSize.x*v.right-v.halfSize.y*v.up;"
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||||
"v.side4=v.center+v.halfSize.x*v.right-v.halfSize.y*v.up;"
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"}"
|
||||
"float t(vec3 v,vec3 d,vec3 f,vec3 i,vec3 c)"
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||||
"{"
|
||||
"v=normalize(cross(d,f));"
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"f=normalize(cross(f,i));"
|
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"i=normalize(cross(i,c));"
|
||||
"d=normalize(cross(c,d));"
|
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"return acos(dot(-v,f))+acos(dot(-f,i))+acos(dot(-i,d))+acos(dot(-d,v))-2.*acos(-1.);"
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||||
"}"
|
||||
"vec3 R,y;"
|
||||
"Rect i;"
|
||||
"vec2 t(vec2 v,vec2 i)"
|
||||
"{"
|
||||
"return v.x<i.x?"
|
||||
"v:"
|
||||
"i;"
|
||||
"}"
|
||||
"float h(vec3 v)"
|
||||
"{"
|
||||
"return v.y+.75;"
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||||
"}"
|
||||
"float h(vec3 v,vec3 d,float f)"
|
||||
"{"
|
||||
"return length(v-d)-f;"
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||||
"}"
|
||||
"float h(vec3 v,vec3 d,vec3 f)"
|
||||
"{"
|
||||
"v-=d;"
|
||||
"d=f-d;"
|
||||
"float y=saturate(dot(v,d)/dot(d,d));"
|
||||
"return length(v-d*y)-c;"
|
||||
"}"
|
||||
"float h(vec3 v,vec3 f,vec3 d,vec3 i,vec3 y)"
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||||
"{"
|
||||
"vec3 x=d-f,s=v-f,c=i-d,n=v-d,R=y-i;"
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||||
"i=v-i;"
|
||||
"d=f-y;"
|
||||
"f=v-y;"
|
||||
"v=cross(x,d);"
|
||||
"return sqrt(sign(dot(cross(x,v),s))+sign(dot(cross(c,v),n))+sign(dot(cross(R,v),i))+sign(dot(cross(d,v),f))<3.?"
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"min(min(min(dot2(x*clamp(dot(x,s)/dot2(x),0.,1.)-s),dot2(c*clamp(dot(c,n)/dot2(c),0.,1.)-n)),dot2(R*clamp(dot(R,i)/dot2(R),0.,1.)-i)),dot2(d*clamp(dot(d,f)/dot2(d),0.,1.)-f)):"
|
||||
"dot(v,s)*dot(v,s)/dot2(v));"
|
||||
"}"
|
||||
"vec2 w(vec3 v)"
|
||||
"{"
|
||||
"vec2 d=t(t(t(t(t(vec2(h(v),3),vec2(h(v,vec3(-4.5,.75,0),1.5),1.05)),vec2(h(v,vec3(-1.5,.75,0),1.5),1.25)),vec2(h(v,vec3(1.5,.75,0),1.5),1.45)),vec2(h(v,vec3(4.5,.75,0),1.5),1.65)),vec2(h(v,e,s),0));"
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||||
"d=t(d,vec2(h(v,R,y),0));"
|
||||
"return t(d,vec2(h(v,i.side1,i.side2,i.side3,i.side4),0));"
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||||
"}"
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||||
"vec2 a(vec3 v)"
|
||||
"{"
|
||||
"return t(t(t(t(vec2(v.y+.75,3),vec2(h(v,vec3(-4.5,.75,0),1.5),1.05)),vec2(h(v,vec3(-1.5,.75,0),1.5),1.25)),vec2(h(v,vec3(1.5,.75,0),1.5),1.45)),vec2(h(v,vec3(4.5,.75,0),1.5),1.65));"
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||||
"}"
|
||||
"vec2 u(vec3 v)"
|
||||
"{"
|
||||
"return t(t(t(t(vec2(h(v),3),vec2(h(v,vec3(-4.5,.75,0),1.5),1.05)),vec2(h(v,vec3(-1.5,.75,0),1.5),1.25)),vec2(h(v,vec3(1.5,.75,0),1.5),1.45)),vec2(h(v,vec3(4.5,.75,0),1.5),1.65));"
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||||
"}"
|
||||
"vec3 C(vec3 v)"
|
||||
"{"
|
||||
"vec2 i=vec2(2e-4,0);"
|
||||
"return normalize(vec3(a(v+i.xyy).x,a(v+i.yxy).x,a(v+i.yyx))-a(v).x);"
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||||
"}"
|
||||
"vec2 C(Ray v)"
|
||||
"{"
|
||||
"float d=0.;"
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||||
"vec2 f=vec2(-1);"
|
||||
"for(int i=0;i<128;++i)"
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||||
"{"
|
||||
"vec3 c=v+vec3(1.8*8,-5,-2.08*10)+vec3(0,0,2.08*r);"
|
||||
"for(float v=0.;v<16.;v++)"
|
||||
"f=w(v.origin+v.direction*d);"
|
||||
"if(f.x<2e-4*d||d>=1e2)"
|
||||
"break;"
|
||||
"d+=f.x;"
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||||
"}"
|
||||
"if(d>=1e2)"
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||||
"f.y=-1.;"
|
||||
"return vec2(d,f.y);"
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||||
"}"
|
||||
"vec2 a(Ray v)"
|
||||
"{"
|
||||
"float d=0.;"
|
||||
"vec2 f=vec2(-1);"
|
||||
"for(int i=0;i<64;++i)"
|
||||
"{"
|
||||
"f=u(v.origin+v.direction*d);"
|
||||
"if(f.x<2e-4*d||d>=1e2)"
|
||||
"break;"
|
||||
"d+=f.x;"
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"}"
|
||||
"if(d>=1e2)"
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"f.y=-1.;"
|
||||
"return vec2(d,f.y);"
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||||
"}\n"
|
||||
"#if 1\n"
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"float h(Ray v)"
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||||
"{"
|
||||
"float d=1.,f=0.;"
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||||
"for(int i=0;i<64;++i)"
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||||
"{"
|
||||
"vec2 c=u(v.origin+v.direction*f);"
|
||||
"if(c.y>0.)"
|
||||
"{"
|
||||
"c=mod(v,2.)==0.?"
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"c-vec3(1.8,0,1):"
|
||||
"c+vec3(-1.8,0,1);"
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||||
"int y=int(length(vec2(v,r)-n.xy));"
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||||
"m=t(c,vec2(.86,1.+t(y)*2.));"
|
||||
"f=min(f,m);"
|
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"if(f==m)"
|
||||
"i=1.;"
|
||||
"d=min(d,.5+.5*c.x/(.125*f));"
|
||||
"if(d<0.)"
|
||||
"break;"
|
||||
"f+=clamp(c.x,.005,.5);"
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"}"
|
||||
"}"
|
||||
"return vec2(f,i);"
|
||||
"}"
|
||||
"vec3 t(vec3 v,vec3 i,inout vec3 f)"
|
||||
"return smoothstep(0.,1.,max(d,0.));"
|
||||
"}\n"
|
||||
"#else\n"
|
||||
"float h(Ray v)"
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||||
"{"
|
||||
"float r=0.,m=0.,y=0.;"
|
||||
"for(int c=0;c<30;c++)"
|
||||
"float f=0.;"
|
||||
"for(int d=0;d<64;++d)"
|
||||
"{"
|
||||
"f=v+i*r;"
|
||||
"vec2 n=t(f);"
|
||||
"r+=n.x;"
|
||||
"m=n.y;"
|
||||
"if(r>1e2)"
|
||||
"break;"
|
||||
"if(n.x<.001*r)"
|
||||
"float i=u(v.origin+v.direction*f).x;"
|
||||
"if(i<2e-4)"
|
||||
"return 0.;"
|
||||
"f+=i;"
|
||||
"}"
|
||||
"return 1.;"
|
||||
"}\n"
|
||||
"#endif\n"
|
||||
"float C(float v,float d,float f)"
|
||||
"{"
|
||||
"d*=d;"
|
||||
"return f*f*d/pow(v*v*(d-1.)+1.,2.);"
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"}"
|
||||
"float a(float v,float d,float f)"
|
||||
"{"
|
||||
"d*=d;"
|
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"return d*f/pow(v*v*(d-1.)+1.,2.);"
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"}"
|
||||
"float h(float v,float d,float f)"
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||||
"{"
|
||||
"d*=d;"
|
||||
"return f*f*f*d/pow(v*v*(d-1.)+1.,2.);"
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"}"
|
||||
"float C(float v,float d)"
|
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"{"
|
||||
"return v/max(v*(1.-d)+d,2e-7);"
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"}"
|
||||
"float t(float v,float d,float f)"
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"{"
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"f+=1.;"
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"f=f*f/8.;"
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"return C(v,f)*C(d,f);"
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"}"
|
||||
"vec3 C(vec3 v,float d)"
|
||||
"{"
|
||||
"return v+(1.-v)*pow(1.-d,5.);"
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"}"
|
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"vec2 a(float v,float d)"
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"{"
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"vec4 i=v*vec4(-1,-.0275,-.572,.022)+vec4(1,.0425,1.04,-.04);"
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||||
"return vec2(-1.04,1.04)*(min(i.x*i.x,exp2(-9.28*d))*i.x+i.y)+i.zw;"
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"}"
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"vec4 C(vec3 v,vec3 d,vec3 f,vec3 i,vec3 c,float x,float n,float R,out vec3 r,out float y)"
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"{"
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"vec3 m=e-v,o=dot(m,i)*i-m;"
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"i=m+o*saturate(s/length(o));"
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"o=normalize(i);"
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"m=normalize(f+o);"
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"R=length(i);"
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"float p=max(dot(d,o),0.);"
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"y=pow(saturate(1.-pow(R/20.,4.)),2.)/(R*R+1.);"
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"y*=h(Ray(v+d*2e-4,o));"
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"float a=n*n;"
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"R=saturate(a+s/(2.*R));"
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"r=C(c,max(dot(m,f),0.));"
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"m=C(max(dot(d,m),0.),a,R)*t(x,p,n)*r;"
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"return vec4(m,p);"
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"}"
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"vec4 a(vec3 v,vec3 d,vec3 f,vec3 i,vec3 x,float m,float n,float s,out vec3 r,out float o)"
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"{"
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||||
"vec4 e=vec4(0);"
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||||
"vec3 p=R-v,l=y-v;"
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||||
"s=length(p);"
|
||||
"float w=length(l);"
|
||||
"e.w=2.*saturate(dot(d,p)/(2.*s)+dot(d,l)/(2.*w))/(s*w+dot(p,l)+2.);"
|
||||
"l-=p;"
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"w=dot(i,l);"
|
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"s=length(l);"
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||||
"vec3 z=p+l*saturate((dot(i,p)*w-dot(p,l))/(s*s-w*w));"
|
||||
"i=dot(z,i)*i-z;"
|
||||
"z+=i*saturate(c/length(i));"
|
||||
"i=normalize(f+normalize(z));"
|
||||
"w=length(z);"
|
||||
"s=w/20.;"
|
||||
"o=1./(s*s+1.);"
|
||||
"o*=h(Ray(v+d*2e-4,normalize(p+l*.5)));"
|
||||
"s=n*n;"
|
||||
"w=saturate(s+c/(2.*w));"
|
||||
"r=C(x,dot(i,f));"
|
||||
"e.xyz=a(max(dot(d,i),0.),s,w)*t(m,e.w,n)*r;"
|
||||
"return e;"
|
||||
"}"
|
||||
"vec4 h(vec3 v,vec3 d,vec3 f,vec3 s,vec3 c,float x,float n,float R,out vec3 r,out float y)"
|
||||
"{"
|
||||
"vec4 e=vec4(0);"
|
||||
"R=dot(cross(i.right,i.up),i.center-v);"
|
||||
"if(R>0.)"
|
||||
"return e;"
|
||||
"vec3 m=i.side1-v,o=i.side2-v,p=i.side3-v,l=i.side4-v;"
|
||||
"e.w=t(v,m,o,p,l)*.2*(saturate(dot(normalize(m),d))+saturate(dot(normalize(o),d))+saturate(dot(normalize(p),d))+saturate(dot(normalize(l),d))+saturate(dot(normalize(i.center-v),d)));"
|
||||
"y=h(Ray(v+d*2e-4,normalize(i.center)));"
|
||||
"Ray w=Ray(v,s);"
|
||||
"m=w.origin+w.direction*(dot(i.front,i.center-w.origin)/dot(i.front,w.direction))-i.center;"
|
||||
"vec2 z=vec2(dot(m,i.right),dot(m,i.up));"
|
||||
"z=min(abs(z),i.halfSize)*sign(z);"
|
||||
"m=i.center+i.right*z.x+i.up*z.y-v;"
|
||||
"o=normalize(f+normalize(m));"
|
||||
"R=n*n;"
|
||||
"float a=saturate(R+4./(2.*length(m)));"
|
||||
"r=C(c,dot(o,f));"
|
||||
"e.xyz=h(max(dot(d,o),0.),R,a)*t(x,e.w,n)*r;"
|
||||
"return e;"
|
||||
"}"
|
||||
"vec3 t(Ray v)"
|
||||
"{"
|
||||
"vec3 f=vec3(2,0,0)*t(),s=vec3(6.*sin(d),3,5);"
|
||||
"R=s-f;"
|
||||
"y=s+f;"
|
||||
"t(i);"
|
||||
"f=vec3(0);"
|
||||
"vec2 c=C(v);"
|
||||
"s=v.origin+v.direction*c.x;"
|
||||
"vec3 m=C(s),n=-v.direction,e=reflect(v.direction,m);"
|
||||
"float w=max(dot(m,n),0.);"
|
||||
"vec3 r=o;"
|
||||
"float z=fract(c.y),F=.88;"
|
||||
"vec3 u=p;"
|
||||
"if(c.y>-1.)"
|
||||
"{"
|
||||
"if(c.y>2.)"
|
||||
"r=vec3(.31,.62,.47),z=max(.05,r.x*.5),F=.05,u=l;"
|
||||
"else if(c.y<.5)"
|
||||
"return x*64.;"
|
||||
"vec3 v=mix(u,r,F),d=vec3(0);"
|
||||
"float i=1.;"
|
||||
"vec4 R=C(s,m,n,e,v,w,z,F,d,i);"
|
||||
"d=(1.-d)*(1.-F);"
|
||||
"vec3 y=vec3(0);"
|
||||
"float p=1.;"
|
||||
"vec4 g=a(s,m,n,e,v,w,z,F,y,p);"
|
||||
"y=(1.-y)*(1.-F);"
|
||||
"vec3 b=vec3(0);"
|
||||
"float A=1.;"
|
||||
"vec4 B=h(s,m,n,e,v,w,z,F,b,A);"
|
||||
"b=(1.-b)*(1.-F);"
|
||||
"f=f+(d*.3183098861*r+R.xyz)*256.*R.w*i+(y*.3183098861*r+g.xyz)*512.*g.w*p+(b*.3183098861*r+B.xyz)*64.*B.w*A+r*.025;"
|
||||
"A=z*z;"
|
||||
"b=vec3(.1125,.1875,.25)+e.y*.35;"
|
||||
"Ray D=Ray(s,vec3(0));"
|
||||
"for(int v=0;v<8;++v)"
|
||||
"{"
|
||||
"y=1.;"
|
||||
"break;"
|
||||
"float d=float(v)/float(8);"
|
||||
"D.direction=normalize(t(e,2.*acos(-1.)*d)*A+e);"
|
||||
"vec2 i=a(D);"
|
||||
"if(floor(i.y)==3.)"
|
||||
"b=vec3(.1,.3,.2);"
|
||||
"else if(floor(i.y)==1.)"
|
||||
"b+=o;"
|
||||
"}"
|
||||
"b/=float(8);"
|
||||
"vec2 E=a(z,w);"
|
||||
"b=b*(v*E.x+E.y)+max(vec3(.754554516862612,.748542953903366,.790921515418539)+vec3(-.083856548007422,.09253350096321,.322764661032516)*m.y+vec3(.308152705331738,.366796330467391,.466698181299906)*m.z+vec3(-.188884931542396,-.277402551592231,-.377844212327557)*m.x,0.)*.3183098861*r;"
|
||||
"f=(f+b*.84)*x;"
|
||||
"}"
|
||||
"if(r>1e2)"
|
||||
"r=0.;"
|
||||
"return vec3(r,m,y);"
|
||||
"}"
|
||||
"float t(vec3 v,vec3 i,float y)"
|
||||
"{"
|
||||
"float f=1.,r=.02;"
|
||||
"for(int c=0;c<6;c++)"
|
||||
"{"
|
||||
"if(r>y)"
|
||||
"break;"
|
||||
"float m=t(v+r*i).x;"
|
||||
"f=min(f,m/(4.*r));"
|
||||
"r+=clamp(m,.1,.8);"
|
||||
"if(f<-1.)"
|
||||
"break;"
|
||||
"}"
|
||||
"f=max(f,-1.);"
|
||||
"return.25*(1.+f)*(1.+f)*(2.-f);"
|
||||
"}"
|
||||
"vec3 e(vec3 v)"
|
||||
"{"
|
||||
"vec2 i=vec2(.01,0);"
|
||||
"return normalize(vec3(t(v+i.xyy).x-t(v-i.xyy).x,t(v+i.yxy).x-t(v-i.yxy).x,t(v+i.yyx).x-t(v-i.yyx).x));"
|
||||
"}"
|
||||
"vec3 e(vec3 v,vec3 i,vec3 f,vec3 r,vec3 c,float m)"
|
||||
"{"
|
||||
"v-=f;"
|
||||
"float y=length(v);"
|
||||
"v=normalize(v);"
|
||||
"float n=3./(1.+.09*y+.032*y*y),p=max(dot(c,v),0.);"
|
||||
"r=normalize(v-r);"
|
||||
"vec3 e=vec3(.04);"
|
||||
"e+=(1.-e)*pow(clamp(1.-max(dot(r,v),0.),0.,1.),5.);"
|
||||
"y=t(f+c*.01,v,y);"
|
||||
"return(i*p*n+i*pow(max(dot(c,r),0.),mix(128.,8.,m))*n*e)*y;"
|
||||
"}"
|
||||
"vec3 e(vec3 v,vec3 f,vec3 i,float y)"
|
||||
"{"
|
||||
"float m=.01;"
|
||||
"vec3 c=vec3(0);"
|
||||
"if(y==0.)"
|
||||
"c=vec3(.8314,.2941,.2941),m=.1;"
|
||||
"else if(y==1.)"
|
||||
"c=vec3(.6196,.6118,.6118),m=.7;"
|
||||
"else if(y==2.)"
|
||||
"c=vec3(.3255,.4784,.3255),m=.2;"
|
||||
"else if(y==3.)"
|
||||
"c=vec3(.2471,.3059,.6314),m=1.;"
|
||||
"else if(y==4.)"
|
||||
"c=vec3(.9961,1,.9922),m=.1;"
|
||||
"else if(y==5.)"
|
||||
"c=vec3(.9961,1,.9922),m=.3;"
|
||||
"v=vec3(0)+e(vec3(-10,10,0),vec3(.77,.26,.73),v,i,f,m)+e(vec3(0,10,-5),vec3(.08,.62,.75),v,i,f,m)+e(vec3(0,25,0),vec3(.5137,.1961,.7725),v,i,f,m)+vec3(.08,.62,.75)*clamp(dot(f,normalize(vec3(0,1,-3)*vec3(0,-1,-2))),0.,1.)*.8;"
|
||||
"return c*max(vec3(0),v);"
|
||||
"}"
|
||||
"vec3 e(vec2 v,vec3 f)"
|
||||
"{"
|
||||
"f=normalize(vec3(0,-1,10)-f);"
|
||||
"vec3 m=normalize(cross(vec3(0,1,0),f));"
|
||||
"return normalize(v.x*m+v.y*normalize(cross(f,m))+f);"
|
||||
"}"
|
||||
"vec3 e()"
|
||||
"{"
|
||||
"vec3 f;"
|
||||
"{"
|
||||
"float v=c*.06;"
|
||||
"f=vec3(sin(v)*15.,30.+cos(v*.5)*5.,cos(v)*15.);"
|
||||
"}"
|
||||
"return f;"
|
||||
"}"
|
||||
"vec3 e(vec2 v)"
|
||||
"{"
|
||||
"vec3 f=e(v,e()),m=vec3(.102,.2431,.3412),y=vec3(0),i=t(e(),f,y);"
|
||||
"if(i.x>0.)"
|
||||
"{"
|
||||
"vec3 v=e(y);"
|
||||
"m=e(y,v,f,i.y);"
|
||||
"}"
|
||||
"return m;"
|
||||
"return mix(f,vec3(.01,.006,.004),clamp(1.-exp(-c.x*.08),0.,1.));"
|
||||
"}"
|
||||
"void main()"
|
||||
"{"
|
||||
"vec3 v=e(gl_FragCoord.xy*vec2(.00104166667,.00185185185)-1.);"
|
||||
"f=vec4(v,1);"
|
||||
"vec2 d=vec2(1920,1080);"
|
||||
"d=(2.*gl_FragCoord.xy-d.xy)/d.y;"
|
||||
"Ray f=t(d);"
|
||||
"vec3 i=t(f);"
|
||||
"v=vec4(i,1);"
|
||||
"}";
|
||||
|
||||
#endif // FRAGMENT_INL_
|
||||
|
||||
Reference in New Issue
Block a user