direct sound ja parempi syncca

This commit is contained in:
2025-06-24 17:26:50 +03:00
parent 134a85111e
commit cfd6c97f32
7 changed files with 90 additions and 76 deletions

View File

@ -176,7 +176,7 @@
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;src/sointu/song.obj;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;dsound.lib;src/sointu/song.obj;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>out\leviathan-debug.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
@ -264,7 +264,7 @@ shader_minifier.exe -v -o src\shaders\post.inl src\shaders\post.frag</Command>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;opengl32.lib;src/sointu/song.obj;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dsound.lib;opengl32.lib;src/sointu/song.obj;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>out/leviathan-debug.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -349,7 +349,7 @@ shader_minifier.exe -v -o src\shaders\post.inl src\shaders\post.frag</Command>
</ResourceCompile>
<Link>
<AdditionalOptions>/RANGE:opengl32 /HASHTRIES:300 /COMPMODE:SLOW /ORDERTRIES:9000 /REPORT:out.html /PROGRESSGUI /HASHSIZE:1000 /UNSAFEIMPORT /UNALIGNCODE /SATURATE /NOINITIALIZERS /TRANSFORM:CALLS /TRUNCATEFLOATS:32 %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>opengl32.lib;winmm.lib;src/sointu/song.obj;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;dsound.lib;src/sointu/song.obj;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>out\leviathan-release.exe</OutputFile>
<SuppressStartupBanner>
</SuppressStartupBanner>
@ -441,7 +441,7 @@ shader_minifier.exe -v -o src\shaders\post.inl src\shaders\post.frag</Command>
</ResourceCompile>
<Link>
<AdditionalOptions>/CRINKLER /RANGE:opengl32 /HASHTRIES:1000 /COMPMODE:VERYSLOW /ORDERTRIES:30000 /REPORT:out.html /PROGRESSGUI /HASHSIZE:1000 /UNSAFEIMPORT /UNALIGNCODE /SATURATE /NOINITIALIZERS /TRANSFORM:CALLS %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>opengl32.lib;winmm.lib;src/sointu/song.obj;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;dsound.lib;src/sointu/song.obj;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>out\leviathan-release.exe</OutputFile>
<SuppressStartupBanner>
</SuppressStartupBanner>
@ -537,8 +537,8 @@ shader_minifier.exe -v -o src\shaders\post.inl src\shaders\post.frag</Command>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<AdditionalOptions>/CRINKLER /RANGE:opengl32 /HASHTRIES:100 /COMPMODE:INSTANT /ORDERTRIES:2000 /PROGRESSGUI /HASHSIZE:100 /UNSAFEIMPORT /UNALIGNCODE /SATURATE /NOINITIALIZERS /TRANSFORM:CALLS %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>opengl32.lib;winmm.lib;src/sointu/song.obj;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/CRINKLER /RANGE:opengl32 /HASHTRIES:100 /COMPMODE:INSTANT /ORDERTRIES:2000 /PROGRESSGUI /HASHSIZE:100 /UNSAFEIMPORT /UNALIGNCODE /SATURATE /NOINITIALIZERS /TRANSFORM:CALLS %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>opengl32.lib;dsound.lib;src/sointu/song.obj;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>out\leviathan-snapshot.exe</OutputFile>
<SuppressStartupBanner>
</SuppressStartupBanner>