nuotti-triggeri ja useampi tekstuuri käytössä

This commit is contained in:
Teemu Järvisalo
2025-07-27 22:49:50 +03:00
parent 77e5f0fc70
commit 99af2bbf5c
3 changed files with 247 additions and 159 deletions

View File

@ -1,28 +1,30 @@
// Generated with Shader Minifier 1.5.1 (https://github.com/laurentlb/Shader_Minifier/)
#ifndef FRAGMENT_INL_
# define FRAGMENT_INL_
# define VAR_fft_output "m"
# define VAR_o "v"
# define VAR_shapes "l"
# define VAR_syncs "i"
# define VAR_fft_output "i"
# define VAR_o "f"
# define VAR_shapes "s"
# define VAR_syncs "m"
# define VAR_test "k"
# define VAR_u_hexGridTex "c"
# define VAR_u_ShapesTex "d"
# define VAR_u_hexGridTex "l"
const char *fragment_frag =
"#version 460\n"
"precision mediump float;"
"out vec4 v;"
"const float n=2.*acos(-1.),f=sqrt(5.)*.5+.5;"
"layout(location=0)uniform float i[12];"
"layout(location=20)uniform float m[512];"
"layout(location=600)uniform vec3 l[15];"
"out vec4 f;"
"const float n=2.*acos(-1.),v=sqrt(5.)*.5+.5;"
"layout(location=0)uniform float m[12];"
"layout(location=20)uniform float i[512];"
"layout(location=600)uniform vec3 s[15];"
"layout(location=700)uniform vec3 k;"
"uniform sampler2D c;"
"float s=i[0];"
"layout(binding=1)uniform sampler2D l;"
"layout(binding=0)uniform sampler2D d;"
"float g=m[0];"
"float t(int v)"
"{"
"v=clamp(v,0,511);"
"float n=m[v];"
"float n=i[v];"
"return log(1.+n*15.);"
"}"
"float t(vec3 v,vec2 i)"
@ -30,115 +32,125 @@ const char *fragment_frag =
"v=abs(v);"
"return max(v.y-i.y,max(v.x*sqrt(3.)*.5+v.z*.5,v.z)-i.x);"
"}"
"vec2 t(vec2 v,vec2 i)"
"{"
"return v.x<i.x?"
"v:"
"i;"
"}"
"vec2 t(vec3 v)"
"{"
"vec2 f=t(vec2(v.y,0),vec2(length(v-vec3(2.+k.x*2.,12.+k.y*10.,0))-.2,1));"
"vec2 f=vec2(v.y,0);"
"for(float i=0.;i<16.;i++)"
"for(float l=0.;l<16.;l++)"
"for(float n=0.;n<16.;n++)"
"{"
"ivec2 n=textureSize(c,0);"
"vec2 m=vec2(l,i)/vec2(n);"
"vec4 d=texture(c,m);"
"f=min(f,vec2(t(v-d.xyz,vec2(.86,1.+t(clamp(int(d.w/34.*512.),0,511)))),1));"
"ivec2 d=textureSize(l,0);"
"vec2 m=vec2(n,i)/vec2(d);"
"vec4 g=texture(l,m);"
"f=min(f,vec2(t(v-g.xyz,vec2(.86,1.+t(clamp(int(g.w/34.*512.),0,511)))),1));"
"}"
"for(float i=0.;i<16.;i++)"
"for(float n=0.;n<16.;n++)"
"{"
"vec2 m=(vec2(n,i)+.5)/float(16.);"
"vec4 g=texture(d,m);"
"if(g.w<.5)"
"continue;"
"f=min(f,vec2(length(v-vec3(-70.+g.x*2.,12.+g.y*80.,0))-.8,1));"
"}"
"return f;"
"}"
"vec3 t(vec3 v,vec3 i,inout vec3 f)"
"vec3 t(vec3 v,vec3 n,inout vec3 f)"
"{"
"float c=0.,l=0.,n=0.;"
"for(int r=0;r<30;r++)"
"float i=0.,l=0.,m=0.;"
"for(int g=0;g<30;g++)"
"{"
"f=v+i*c;"
"f=v+n*i;"
"vec2 d=t(f);"
"c+=d.x;"
"i+=d.x;"
"l=d.y;"
"if(c>1e2)"
"if(i>4e2)"
"break;"
"if(d.x<.001*c)"
"if(d.x<.001*i)"
"{"
"n=1.;"
"m=1.;"
"break;"
"}"
"}"
"if(c>1e2)"
"c=0.;"
"return vec3(c,l,n);"
"return vec3(i,l,m);"
"}"
"vec3 e(vec3 v)"
"float t(vec3 v,vec3 i,float f)"
"{"
"vec2 i=vec2(.01,0);"
"v=vec3(t(v+i.xyy).x-t(v-i.xyy).x,t(v+i.yxy).x-t(v-i.yxy).x,t(v+i.yyx).x-t(v-i.yyx).x);"
"float n=1.,m=.02;"
"for(int g=0;g<6;g++)"
"{"
"if(m>f)"
"break;"
"float l=t(v+m*i).x;"
"n=min(n,l/(4.*m));"
"m+=clamp(l,.1,.8);"
"if(n<-1.)"
"break;"
"}"
"n=max(n,-1.);"
"return.25*(1.+n)*(1.+n)*(2.-n);"
"}"
"vec3 x(vec3 v)"
"{"
"vec2 n=vec2(.01,0);"
"v=vec3(t(v+n.xyy).x-t(v-n.xyy).x,t(v+n.yxy).x-t(v-n.yxy).x,t(v+n.yyx).x-t(v-n.yyx).x);"
"return normalize(v);"
"}"
"vec3 e(vec3 v,vec3 i,float c,vec3 f,vec3 n,vec3 l,float m)"
"vec3 t(vec3 v,vec3 n,vec3 i,vec3 f,float m)"
"{"
"v-=f;"
"float r=length(v);"
"vec3 g=vec3(.77,.26,.73);"
"v-=n;"
"float l=length(v);"
"v=normalize(v);"
"r=clamp(c-r*r/11.56,0.,1.);"
"c=max(dot(l,v),0.);"
"f=normalize(v-n);"
"n=vec3(.04);"
"v=n+(1.-n)*pow(clamp(1.-max(dot(f,v),0.),0.,1.),5.);"
"return i*c*r+i*pow(max(dot(l,f),0.),mix(128.,8.,m))*r*v;"
"float x=30./(1.+.09*l+.032*l*l),c=max(dot(f,v),0.);"
"i=normalize(v-i);"
"vec3 e=vec3(.04);"
"e+=(1.-e)*pow(clamp(1.-max(dot(i,v),0.),0.,1.),5.);"
"l=t(n+f*.01,v,l);"
"return(g*c*x+g*pow(max(dot(f,i),0.),mix(128.,8.,m))*x*e)*l;"
"}"
"vec3 e(vec3 v,vec3 f,vec3 i,float n)"
"vec3 t(vec3 v,vec3 f,vec3 i,float n)"
"{"
"float m=.01;"
"vec3 l=vec3(0);"
"vec3 g=vec3(0);"
"if(n==0.)"
"l=vec3(.8314,.2941,.2941),m=.1;"
"g=vec3(.8314,.2941,.2941),m=.1;"
"else if(n==1.)"
"l=vec3(.6196,.6118,.6118),m=.7;"
"g=vec3(.6196,.6118,.6118),m=.7;"
"else if(n==2.)"
"l=vec3(.3255,.4784,.3255),m=.2;"
"g=vec3(.3255,.4784,.3255),m=.2;"
"else if(n==3.)"
"l=vec3(.2471,.3059,.6314),m=1.;"
"g=vec3(.2471,.3059,.6314),m=1.;"
"else if(n==4.)"
"l=vec3(.9961,1,.9922),m=.1;"
"g=vec3(.9961,1,.9922),m=.1;"
"else if(n==5.)"
"l=vec3(.9961,1,.9922),m=.3;"
"vec3 r=vec3(0);"
"for(float n=0.;n<16.;n++)"
"for(float l=0.;l<16.;l++)"
"{"
"ivec2 d=textureSize(c,0);"
"vec2 y=vec2(l,n)/vec2(d);"
"vec4 s=texture(c,y);"
"vec3 k=s.xyz;"
"float x=t(clamp(int(s.w/34.*512.),0,511));"
"r+=e(vec3(k.x,k.y+x+2.,k.z),vec3(.46,.2,.94)+vec3(.66,.64,.77)*cos(6.28318*(x*1.5*vec3(.91,.62,.97)+vec3(.26,.2,.84))),clamp(x*5.,0.,1.),v,i,f,m);"
"}"
"r+=vec3(.08,.62,.75)*clamp(dot(f,normalize(vec3(0,1,-3)*vec3(0,-1,-2))),0.,1.)*.8;"
"return l*max(vec3(0),r);"
"g=vec3(.9961,1,.9922),m=.3;"
"vec3 l=vec3(0);"
"l+=t(vec3(0,40,-10),v,i,f,m);"
"l+=t(vec3(0,20,15),v,i,f,m);"
"l+=vec3(.08,.62,.75)*clamp(dot(f,normalize(vec3(0,1,-3)*vec3(0,-1,-2))),0.,1.)*.8;"
"return g*max(vec3(0),l);"
"}"
"vec3 e(vec2 i,vec3 v)"
"vec3 t(vec2 n,vec3 v)"
"{"
"v=normalize(vec3(0,-1,10)-v);"
"vec3 n=normalize(cross(vec3(0,1,0),v));"
"return normalize(v+i.x*n+i.y*cross(v,n));"
"v=normalize(vec3(0,10,0)-v);"
"vec3 m=normalize(cross(vec3(0,1,0),v));"
"return normalize(v+n.x*m+n.y*cross(v,m));"
"}"
"vec3 e(vec2 v)"
"vec3 t(vec2 v)"
"{"
"vec3 n=vec3(-10,20,-20),l=e(v,n),f=vec3(0),m=vec3(0);"
"n=t(n,l,m);"
"vec3 n=vec3(-20,20,-80),f=t(v,n),i=vec3(0),l=vec3(0);"
"n=t(n,f,l);"
"if(n.x>0.)"
"{"
"vec3 v=e(m);"
"f=e(m,v,l,n.y);"
"vec3 v=x(l);"
"i=t(l,v,f,n.y);"
"}"
"return f;"
"return i*exp(-n.x*.01)+mix(i,mix(vec3(.2667,.2941,.3451),vec3(.302,.3176,.3725),pow(max(dot(f,vec3(0,-.5,1.8)),0.),clamp(m[1]+m[2]+m[3],0.,1.)*5.)),1.-exp(-n.x*.01))*(1.-exp(-n.x*.01));"
"}"
"void main()"
"{"
"vec3 n=e(gl_FragCoord.xy*vec2(.00104166667,.00185185185)-1.);"
"v=vec4(n,1);"
"vec3 v=t(gl_FragCoord.xy*vec2(.00104166667,.00185185185)-1.);"
"f=vec4(v,1);"
"}";
#endif // FRAGMENT_INL_