This commit is contained in:
2025-07-14 22:52:15 +03:00
parent f1343ea200
commit 96de65cde0
9 changed files with 174 additions and 25 deletions

View File

@ -108,7 +108,7 @@
</GenerateManifest>
<ExecutablePath>$(SolutionDir);$(ExecutablePath)</ExecutablePath>
<TargetName>leviathan-release</TargetName>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Heavy Release|Win32'">
<OutDir>out\</OutDir>
@ -146,7 +146,7 @@
<ClCompile>
<Optimization>MinSpace</Optimization>
<AdditionalIncludeDirectories>../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>EDITOR_CONTROLS;_DEBUG;WINDOWS;DEBUG;SIMD;A32BITS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;WINDOWS;DEBUG;SIMD;A32BITS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeaderOutputFile>
@ -167,9 +167,11 @@
<ExceptionHandling>Sync</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<CallingConvention>StdCall</CallingConvention>
<OmitDefaultLibName>false</OmitDefaultLibName>
<OmitDefaultLibName>true</OmitDefaultLibName>
<LanguageStandard>
</LanguageStandard>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -333,7 +335,7 @@ shader_minifier.exe -v -o src\shaders\post.inl src\shaders\post.frag</Command>
<WholeProgramOptimization>false</WholeProgramOptimization>
<SmallerTypeCheck>false</SmallerTypeCheck>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DisableLanguageExtensions>false</DisableLanguageExtensions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@ -585,6 +587,7 @@ shader_minifier.exe -v -o src\shaders\post.inl src\shaders\post.frag</Command>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Snapshot|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Heavy Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="src\debug.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
@ -592,6 +595,7 @@ shader_minifier.exe -v -o src\shaders\post.inl src\shaders\post.frag</Command>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Snapshot|Win32'">false</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="src\definitions.h" />
<ClInclude Include="src\fft.h" />
<ClInclude Include="src\fp.h" />
<ClInclude Include="src\glext.h" />
<ClInclude Include="src\sointu\song.h" />
@ -605,10 +609,10 @@ shader_minifier.exe -v -o src\shaders\post.inl src\shaders\post.frag</Command>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\editor.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Snapshot|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Heavy Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="src\fft.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\song.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Editor|Win32'">false</ExcludedFromBuild>