valot menee heksakoodin mukaan

This commit is contained in:
Teemu Järvisalo
2025-07-24 23:13:03 +03:00
parent d33042e30a
commit 62e58d0e1f
4 changed files with 307 additions and 84 deletions

View File

@ -1,122 +1,162 @@
// Generated with Shader Minifier 1.5.1 (https://github.com/laurentlb/Shader_Minifier/)
#ifndef FRAGMENT_INL_
# define FRAGMENT_INL_
# define VAR_fft_output "m"
# define VAR_fft_output "i"
# define VAR_o "f"
# define VAR_shapes "C"
# define VAR_syncs "i"
# define VAR_shapes "s"
# define VAR_syncs "m"
# define VAR_test "k"
# define VAR_u_hexGridTex "d"
const char *fragment_frag =
"#version 460\n"
"precision mediump float;"
"out vec4 f;"
"const float n=2.*acos(-1.),v=sqrt(5.)*.5+.5;"
"layout(location=0)uniform float i[12];"
"layout(location=20)uniform float m[512];"
"layout(location=600)uniform vec3 C[15];"
"layout(location=0)uniform float m[12];"
"layout(location=20)uniform float i[512];"
"layout(location=600)uniform vec3 s[15];"
"layout(location=700)uniform vec3 k;"
"float F=i[0];"
"vec2 t(vec2 i,vec2 k)"
"uniform sampler2D d;"
"float C=m[0];"
"float t(vec3 v,vec2 i)"
"{"
"return i.x<k.x?"
"i:"
"k;"
"v=abs(v);"
"return max(v.y-i.y,max(v.x*sqrt(3.)*.5+v.z*.5,v.z)-i.x);"
"}"
"vec2 t(vec2 v,vec2 i)"
"{"
"return v.x<i.x?"
"v:"
"i;"
"}"
"vec2 t(vec3 v)"
"{"
"return t(vec2(v.y,0),vec2(length(v-vec3(2.+k.x,4.+k.y,0))-2.,1));"
"vec2 f=t(vec2(v.y,0),vec2(length(v-vec3(2.+k.x*2.,12.+k.y*10.,0))-.2,1));"
"for(float n=0.;n<16.;n++)"
"for(float l=0.;l<16.;l++)"
"{"
"ivec2 m=textureSize(d,0);"
"vec2 y=vec2(l,n)/vec2(m);"
"vec4 c=texture(d,y);"
"f=min(f,vec2(t(v-c.xyz,vec2(.86,1.+i[clamp(int(c.w/34.*512.),0,511)]*5.)),1));"
"}"
"return f;"
"}"
"vec3 t(vec3 v,vec3 i,inout vec3 f)"
"{"
"float k=0.,n=0.,y=0.;"
"for(int e=0;e<30;e++)"
"float d=0.,n=0.,y=0.;"
"for(int l=0;l<30;l++)"
"{"
"f=v+i*k;"
"f=v+i*d;"
"vec2 m=t(f);"
"k+=m.x;"
"d+=m.x;"
"n=m.y;"
"if(k>1e2)"
"if(d>1e2)"
"break;"
"if(m.x<.001*k)"
"if(m.x<.001*d)"
"{"
"y=1.;"
"break;"
"}"
"}"
"if(k>1e2)"
"k=0.;"
"return vec3(k,n,y);"
"if(d>1e2)"
"d=0.;"
"return vec3(d,n,y);"
"}"
"float t(vec3 v,vec3 i,float f)"
"{"
"float k=1.,y=.02;"
"for(int e=0;e<6;e++)"
"float d=1.,l=.02;"
"for(int n=0;n<6;n++)"
"{"
"if(y>f)"
"if(l>f)"
"break;"
"float n=t(v+y*i).x;"
"k=min(k,n/(4.*y));"
"y+=clamp(n,.1,.8);"
"if(k<-1.)"
"float m=t(v+l*i).x;"
"d=min(d,m/(4.*l));"
"l+=clamp(m,.1,.8);"
"if(d<-1.)"
"break;"
"}"
"k=max(k,-1.);"
"return.25*(1.+k)*(1.+k)*(2.-k);"
"d=max(d,-1.);"
"return.25*(1.+d)*(1.+d)*(2.-d);"
"}"
"vec3 e(vec3 v)"
"{"
"vec2 k=vec2(.01,0);"
"return normalize(vec3(t(v+k.xyy).x-t(v-k.xyy).x,t(v+k.yxy).x-t(v-k.yxy).x,t(v+k.yyx).x-t(v-k.yyx).x));"
"vec2 i=vec2(.01,0);"
"v=vec3(t(v+i.xyy).x-t(v-i.xyy).x,t(v+i.yxy).x-t(v-i.yxy).x,t(v+i.yyx).x-t(v-i.yyx).x);"
"return normalize(v);"
"}"
"vec3 e(vec3 v,vec3 k,float i,vec3 m,vec3 f,vec3 n,float y)"
"vec3 e(vec3 v,vec3 f,vec3 d,float i)"
"{"
"v-=m;"
"float e=length(v);"
"v=normalize(v);"
"i/=1.+.09*e+.032*e*e;"
"float F=max(dot(n,v),0.);"
"f=normalize(v-f);"
"vec3 m=vec3(.77,.26,.73),l=vec3(0,40,-10)-v;"
"float n=length(l);"
"l=normalize(l);"
"float y=30./(1.+.09*n+.032*n*n),c=max(dot(d,l),0.);"
"f=normalize(l-f);"
"vec3 r=vec3(.04);"
"r+=(1.-r)*pow(clamp(1.-max(dot(f,v),0.),0.,1.),5.);"
"e=t(m+n*.01,v,e);"
"return(k*F*i+k*pow(max(dot(n,f),0.),mix(128.,8.,y))*i*r)*e;"
"r+=(1.-r)*pow(clamp(1.-max(dot(f,l),0.),0.,1.),5.);"
"n=t(v+d*.01,l,n);"
"return(m*c*y+m*pow(max(dot(d,f),0.),mix(128.,8.,i))*y*r)*n;"
"}"
"vec3 e(vec3 v,vec3 i,vec3 f,float k)"
"vec3 e(vec3 v,vec3 i,float d,vec3 f,vec3 n,vec3 m,float l)"
"{"
"v-=f;"
"float r=length(v);"
"v=normalize(v);"
"r=clamp(d-r*r/11.56,0.,1.);"
"d=max(dot(m,v),0.);"
"f=normalize(v-n);"
"n=vec3(.04);"
"v=n+(1.-n)*pow(clamp(1.-max(dot(f,v),0.),0.,1.),5.);"
"return i*d*r+i*pow(max(dot(m,f),0.),mix(128.,8.,l))*r*v;"
"}"
"vec3 t(vec3 v,vec3 f,vec3 m,float l)"
"{"
"float n=.01;"
"vec3 y=vec3(0);"
"if(k==0.)"
"if(l==0.)"
"y=vec3(.8314,.2941,.2941),n=.1;"
"else if(k==1.)"
"else if(l==1.)"
"y=vec3(.6196,.6118,.6118),n=.7;"
"else if(k==2.)"
"else if(l==2.)"
"y=vec3(.3255,.4784,.3255),n=.2;"
"else if(k==3.)"
"else if(l==3.)"
"y=vec3(.2471,.3059,.6314),n=1.;"
"else if(k==4.)"
"else if(l==4.)"
"y=vec3(.9961,1,.9922),n=.1;"
"else if(k==5.)"
"else if(l==5.)"
"y=vec3(.9961,1,.9922),n=.3;"
"v=vec3(0)+e(vec3(0,40,-10),vec3(.77,.26,.73),30.,v,f,i,n)+e(vec3(0,6,-5),vec3(.08,.62,.75),20.,v,f,i,n)+e(vec3(0,20,15),vec3(.77,.26,.73),30.,v,f,i,n)+vec3(.08,.62,.75)*clamp(dot(i,normalize(vec3(0,1,-3)*vec3(0,-1,-2))),0.,1.)*.8;"
"return y*max(vec3(0),v);"
"vec3 r=vec3(0);"
"r+=e(v,m,f,n);"
"for(float l=0.;l<16.;l++)"
"for(float y=0.;y<16.;y++)"
"{"
"ivec2 c=textureSize(d,0);"
"vec2 x=vec2(y,l)/vec2(c);"
"vec4 t=texture(d,x);"
"vec3 k=t.xyz;"
"float C=i[clamp(int(t.w/34.*512.),0,511)]*5.;"
"r+=e(vec3(k.x,k.y+C+3.,k.z),vec3(.46,.2,.94)+vec3(.66,.64,.77)*cos(6.28318*(C*1.5*vec3(.91,.62,.97)+vec3(.26,.2,.84))),clamp(C*3.,0.,1.),v,m,f,n);"
"}"
"r+=vec3(.08,.62,.75)*clamp(dot(f,normalize(vec3(0,1,-3)*vec3(0,-1,-2))),0.,1.)*.8;"
"return y*max(vec3(0),r);"
"}"
"vec3 e(vec2 k,vec3 v)"
"vec3 e(vec2 v,vec3 f)"
"{"
"v=normalize(vec3(0,-1,10)-v);"
"vec3 n=normalize(cross(vec3(0,1,0),v));"
"return normalize(v+k.x*n+k.y*cross(v,n));"
"f=normalize(vec3(0,-1,10)-f);"
"vec3 n=normalize(cross(vec3(0,1,0),f));"
"return normalize(f+v.x*n+v.y*cross(f,n));"
"}"
"vec3 e(vec2 v)"
"{"
"vec3 k=vec3(0,20,-10),n=e(v,k),f=vec3(0),y=vec3(0);"
"k=t(k,n,y);"
"if(k.x>0.)"
"vec3 f=vec3(-10,20,-20),n=e(v,f),l=vec3(0),d=vec3(0);"
"f=t(f,n,d);"
"if(f.x>0.)"
"{"
"vec3 v=e(y);"
"f=e(y,v,n,k.y);"
"vec3 v=e(d);"
"l=t(d,v,n,f.y);"
"}"
"return f;"
"return l;"
"}"
"void main()"
"{"